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Joined 2 years ago
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Cake day: July 3rd, 2023

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  • I only learned recently that there’s a max on social security tax you pay each year. If your income is high enough, partway through the year your takehome pay jumps up because that tax is no longer applicable to you.

    That’s stupid. Profoundly stupid. Ass backwards.

    When your income is low, you need those dollars that are taxed. When your income is high, you don’t.

    It should be like, the first (some amount) of income isn’t taxed for social security, and then the rate goes up as income goes up.

    Anyone who doesn’t want to pay into social security is welcome to go live in a state of nature where they can be eaten by wolves instead of a society.



  • If you accept rejection with dignity, it’s not that big a deal. Don’t be a creeper. It’s not that embarrassing. And if your friend group is cruel about it, that’s good to know. They’d be assholes in that case, and you probably want to find out they’re assholes in a low stakes situation.







  • Lots of other good points already made, but I’ll add my own two cents.

    When I run a game, I always require players to make characters together. No “go off and make a character in isolation”. That’s just a recipe for disaster. You can have some ideas already in mind, but nothing is canon until the whole group agrees.

    Second, everyone needs to have buy-in to whatever the hook is. If the scenario is “you’re starting a courier business at the edge of civilization”, there are lots of good options. Guy on the run from the law. Lady studying local wild life. Intelligent, local, wildlife. Don’t play “guy who doesn’t want to be here and is a total killjoy”

    Third, it’s better when characters have connections to each other. You can play the “we just met and we’re forming a relationship!” arc, but like “what if we play ourselves in a fantasy world??” it has been done.

    Honestly, everyone should read Fate’s “Phase Trio” https://fate-srd.com/fate-core/phase-trio and the rest of character creation.