I don’t own a console so I never played Bloodborne, so I’m only assuming. Please correct me if I’m wrong.
What I loved about Elden Ring as a crappy player who cheesed my way through the entire game was that there’s always another path. When I couldn’t beat the first dungeon, I explored other areas for like 40 hours and got better at playing.
Where in Sekiro (assuming it’s like Bloodborne), I definitely hit a blocker where I literally couldn’t move forward because the boss was too hard.
That is pretty much the case, but Bloodborne has a few diverging paths. People seem to really hate when I say this, but Elden Ring is the Dark Souls easy mode so many had asked for. Tons of easier dungeons, alternate paths to take, most of the toughest bosses are optional, spirit summoning, its super easy to over level, plentiful items for summoning player help, and even when you get invaded the 4 player limit usually means its a 3 on 1 fight. Until Elden Ring I used to claim Bloodborne was the easiest souls game but really Elden Ring makes Bloodborne look like hell mode by comparison. Meanwhile Sekiro is in my opinion the hardest. You have limited tools, no summons for help, cannot level up - you must get skillful and meet the challenge. There’s definitely rewards that will help along the way, but ultimately they are never enough to save you on their own. Parry parry parry jump and sprint instead of dodging.
I’ve never owned a PS4 and so had to wait quite a while to play Bloodborne. Even while avoiding spoilers I had seen so much hype about Orphan of Kos and what a crazy hard fight it was. Cutscene starts, I’m getting nervous, Orphan swings on me and I parry him. Wait what? You can parry him? Proceed to beat him first try. Bloodborne parry windows are fucking massive compared to dark souls. I couldn’t believe how overhyped the fight (and really, the entire game) was. Lady Maria was the only boss in that entire game that gave me any trouble. I finished it and went back to dark souls.
Mesmer was a light block for me, right up until I decided to borderline negate all fire damage with talismans and a fire protection spell. He went from chunking a quater of my health to basically nothing.
I completely missed messmer on my first (blind) playthrough. I got to the tree you have to burn and was like wtf is a messmer and how do I get its ember
Yeah I got distracted by big tower and just kinda ended up fighting him. Also as an aside New game+ 3× Elden Ring feels like fucking Dark souls 1 when it comes to damage taken.
Sekiro throws a few easier bosses at you first that you can fight how you want. Then you get to Genichiro and you have to learn how to really play the game. But he’s pretty straightforward once you to figure it out.
I don’t own a console so I never played Bloodborne, so I’m only assuming. Please correct me if I’m wrong.
What I loved about Elden Ring as a crappy player who cheesed my way through the entire game was that there’s always another path. When I couldn’t beat the first dungeon, I explored other areas for like 40 hours and got better at playing.
Where in Sekiro (assuming it’s like Bloodborne), I definitely hit a blocker where I literally couldn’t move forward because the boss was too hard.
The power of “I’ll come back to this when I’m less stupid” cannot be overstated. Love me some procrastination mechanics.
That is pretty much the case, but Bloodborne has a few diverging paths. People seem to really hate when I say this, but Elden Ring is the Dark Souls easy mode so many had asked for. Tons of easier dungeons, alternate paths to take, most of the toughest bosses are optional, spirit summoning, its super easy to over level, plentiful items for summoning player help, and even when you get invaded the 4 player limit usually means its a 3 on 1 fight. Until Elden Ring I used to claim Bloodborne was the easiest souls game but really Elden Ring makes Bloodborne look like hell mode by comparison. Meanwhile Sekiro is in my opinion the hardest. You have limited tools, no summons for help, cannot level up - you must get skillful and meet the challenge. There’s definitely rewards that will help along the way, but ultimately they are never enough to save you on their own. Parry parry parry jump and sprint instead of dodging.
Sekiro had the hardest first playthough yet easiest NG+ playthroughs
Dark souls 2 was the easiest because you could get basically unlimited healing with the gems.
Orphan of kos fucked me up for a solid week on ng+2 (I should have just restarted a new character when that dlc dropped)
You should play Lies of P if you like sekiro and bloodborne
I’ve never owned a PS4 and so had to wait quite a while to play Bloodborne. Even while avoiding spoilers I had seen so much hype about Orphan of Kos and what a crazy hard fight it was. Cutscene starts, I’m getting nervous, Orphan swings on me and I parry him. Wait what? You can parry him? Proceed to beat him first try. Bloodborne parry windows are fucking massive compared to dark souls. I couldn’t believe how overhyped the fight (and really, the entire game) was. Lady Maria was the only boss in that entire game that gave me any trouble. I finished it and went back to dark souls.
Sekiro NG+ was great because by that point you’ve mastered the techniques and you’re flying through shit that felt like a brick wall before.
https://youtu.be/-zcOUnXd-HQ
Also Lies of P is definitely on my list to play, looks cool
Lies of P is really great, had a blast playing it. It feels like a mix of Bloodborne and Sekiro
I’ve beat all these games solo all bosses at least twice each and I completely agree with this assessment.
Id be inclinded to agree with you if The Femboy and his BrotherHusband didnt exist.
And Putrecent knight. Fuck that asshole.
This man has never been shithoused by orphan of kos for a solid week
Putrescent knight is a glass cannon. Throw like 8 knights lightning spears at him and he’s dead. Jump over the blue flames. Ez
Dark Souls and Sekiro has a little bit of that element. There’s often more areas to explore if you’re struggling with one boss.
Not always. There are some genuine roadblocks as well. Even Ring is better in this regard.
Mesmer was a light block for me, right up until I decided to borderline negate all fire damage with talismans and a fire protection spell. He went from chunking a quater of my health to basically nothing.
I completely missed messmer on my first (blind) playthrough. I got to the tree you have to burn and was like wtf is a messmer and how do I get its ember
Yeah I got distracted by big tower and just kinda ended up fighting him. Also as an aside New game+ 3× Elden Ring feels like fucking Dark souls 1 when it comes to damage taken.
I actually found Sekiro easier because defending is a rhythm action game rather than a deliberately unresponsive roll button lol
I’ve literally never been able to reliably parry in any game that doesn’t give me extremely explicit visual cues. It’s infuriating.
This might sound stupid but I did the same with 2 Batman games.
Arkham Asylum when you need to deal with Killer Croc and Arkham City when you need to deal with Mr. Freeze.
Oh, and did the same thing with Spider-Man with Rhino + Scorpion fight.
I might have a problem.
Sekiro throws a few easier bosses at you first that you can fight how you want. Then you get to Genichiro and you have to learn how to really play the game. But he’s pretty straightforward once you to figure it out.