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popcar2@programming.dev to Godot@programming.devEnglish · 2 months ago

Godot 4.4 has officially released!

godotengine.org

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  • cross-posted to:
  • linux_gaming@lemmy.world
  • opensourcegames@lemmy.ml
  • games@lemmy.world
  • gamedev@lemmy.world
  • gamedev@lemmy.ml
  • gamedev@programming.dev
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Godot 4.4 has officially released!

godotengine.org

popcar2@programming.dev to Godot@programming.devEnglish · 2 months ago
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17
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fedilink
  • cross-posted to:
  • linux_gaming@lemmy.world
  • opensourcegames@lemmy.ml
  • games@lemmy.world
  • gamedev@lemmy.world
  • gamedev@lemmy.ml
  • gamedev@programming.dev
Godot 4.4, a unified experience – Godot Engine
godotengine.org
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Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes - spotting all the optimizations that have been applied in the background will take some time.
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  • Kelly@programming.dev
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    2 months ago

    Its an impressive read!

    • unexposedhazard@discuss.tchncs.de
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      2 months ago

      Holy shit, sooo many game changing(hehe) things in there. Persistent file paths, 3D physics interpolation, window placement restoring, shading improvements, new experimental physics engine. I love godot so much.

      • Gamma@beehaw.org
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        2 months ago

        Embedded (and interactive) game window!

  • Riley@lemmy.ml
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    2 months ago

    Being able to run the editor on VR headsets while doing development is a crazy gamechanger for those platforms. If you pair a keyboard and mouse it really does turn it into a real computing platform that lets you develop new apps on device.

  • rosahaj@lemmy.blahaj.zone
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    2 months ago

    I love you, Godot engine

    • rosahaj@lemmy.blahaj.zone
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      2 months ago

      marry me

  • Cosmic Cleric@lemmy.world
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    2 months ago

    From the article …

    long-awaited comfort features like embedded game windows and interactive in-game editing will feel more in line with other software on the market

    Sounds like a competition patch.

    Would love to hear from people who use the other major competitor products, if this is something that would make them rethink using Godot or not?

    Edit: Ran into this after making this comment, and thought it would be a good thing to share with others, since it’s on topic about the product: https://lemmy.world/post/26292677

    This comment is licensed under CC BY-NC-SA 4.0

    • burghler@sh.itjust.works
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      2 months ago

      You licensed your comment? 🤨

      • merthyr1831@lemmy.ml
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        2 months ago

        Some people here do it to deter webscraping but idk how well it works

        • burghler@sh.itjust.works
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          2 months ago

          I see, thanks. Doubt it’s anything effective against big tech with how zuck scrapped 70tb of pirated content for his models.

      • Cosmic Cleric@lemmy.world
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        2 months ago

        Is it 48 hours later already?

        https://lemmy.world/comment/9805932

        This comment is licensed under CC BY-NC-SA 4.0

  • Chee_Koala@lemmy.world
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    2 months ago

    Fantastic, it’s a biggy!! Love the new features and fixes!

  • AnotherPenguin@programming.dev
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    2 months ago

    Lots of exciting changes here, huge thanks to all the contributors!

  • Quetzalcutlass@lemmy.world
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    2 months ago

    The painful part will be when the 4.5 alpha starts shortly and includes a bunch of cool features that didn’t make the release window for 4.4. Do I stick with stability, or ride the unstable wave of cutting-edge?

  • GhostlyPixel@lemmy.world
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    2 months ago

    Soooo many exciting features in this release

  • FooBarrington@lemmy.world
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    2 months ago

    Amazing! Godot has been a real pleasure to use, can’t wait to give all the new stuff a try.

  • Ceruleum@lemmy.wtf
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    2 months ago

    I hope it doesn’t break too much older code.

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