Baldur's Gate 3 launched earlier this month to player and critical acclaim. However, as players have begun to reach act 3, many are discovering that it's...a touch less polished than the first two acts.
It’s pretty damn polished. There’s just a lot of possibilities and they rarely mess up. With biggest Act 3 issue is performance is worse, which is expected when you’re going from wilderness to dense city. It still runs pretty fine on my old PC on ultra. It’s about 25fps, which for top down strategy is fine. I could lower graphics if it were an issue.
Not OP but I can at least throw a minor pet peeve in that hat - Mage hand only works once per short rest, instead of as an at will as the cantrip should.
They are literally noted in the most recent patch notes. Shield had the wrong duration (until long rest, VERY different to how it actually works), Warding Bond made no mention at all that the caster also takes damage (pretty key detail). Many spells didn’t have listed ranges or areas, I haven’t looked to see if those are all fixed now.
Here’s an idea, how about it gets polished before release.
Didn’t they push up release so they would come out before Starfield?
It’s pretty damn polished. There’s just a lot of possibilities and they rarely mess up. With biggest Act 3 issue is performance is worse, which is expected when you’re going from wilderness to dense city. It still runs pretty fine on my old PC on ultra. It’s about 25fps, which for top down strategy is fine. I could lower graphics if it were an issue.
We have different opinions on what polished means.
It’s very polished considering the complexity and scope of the game.
Agree to disagree mate. When level 1 content that players are immediately going to interact with is broken, I don’t call that polished.
What are you referring to?
Not OP but I can at least throw a minor pet peeve in that hat - Mage hand only works once per short rest, instead of as an at will as the cantrip should.
Many spells have/had missing text or flat out worked wrong.
Examples? I haven’t seen that a single time
They are literally noted in the most recent patch notes. Shield had the wrong duration (until long rest, VERY different to how it actually works), Warding Bond made no mention at all that the caster also takes damage (pretty key detail). Many spells didn’t have listed ranges or areas, I haven’t looked to see if those are all fixed now.
Oh, who cares lol