nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agoGamers Are Becoming Less Interested in Games With Deep Strategy, Study Findswww.ign.comexternal-linkmessage-square92fedilinkarrow-up1134arrow-down115
arrow-up1119arrow-down1external-linkGamers Are Becoming Less Interested in Games With Deep Strategy, Study Findswww.ign.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agomessage-square92fedilink
minus-squarejjjalljs@ttrpg.networklinkfedilinkEnglisharrow-up6arrow-down1·6 months agoI don’t disagree with your main point, but D&D 5e is a rather shallow rules system. It’s needlessly complicated (15 strength gives you what bonus? How does readying an action work? Can you smite when unarmed?), but it’s not really deep.
minus-squareTachyonTele@lemm.eelinkfedilinkEnglisharrow-up3arrow-down1·6 months agoI agree. I played Pathfinder WotR right before BG3 and I was very confused by the lack of class options. It’s pretty simple straight forward stuff. JRPGs (which came from DnD) can be a lot deeper than BG3.
I don’t disagree with your main point, but D&D 5e is a rather shallow rules system. It’s needlessly complicated (15 strength gives you what bonus? How does readying an action work? Can you smite when unarmed?), but it’s not really deep.
I agree. I played Pathfinder WotR right before BG3 and I was very confused by the lack of class options. It’s pretty simple straight forward stuff.
JRPGs (which came from DnD) can be a lot deeper than BG3.