Denuvo identifies a user opening a game with multiple versions of Proton as multiple machines. It thinks that’s piracy and locks the user out of the game
Actually, I think that might be harder than you’d imagine, at least as things work right now
Valve would probably need something in the Proton API to help ensure programs don’t think each version is a different PC as that is kinda the point of how Wine/Proton work (by creating a fake virtual PC and running things through that), or change how prefixes are handled so that all proton versions default to the same prefix (which would have other issues im sure)
None of which would be a problem if they just exported the game from their software into a native Linux format, of course. Doom runs on Unreal, yeah? Should take 0 effort to make a native Linux version of the game, but they won’t
Denuvo identifies a user opening a game with multiple versions of Proton as multiple machines. It thinks that’s piracy and locks the user out of the game
Seems like it should be an easy patch, right? Assuming they have any desire to (I think it “runs” on Steam Deck, so that might be enough incentive)
Actually, I think that might be harder than you’d imagine, at least as things work right now
Valve would probably need something in the Proton API to help ensure programs don’t think each version is a different PC as that is kinda the point of how Wine/Proton work (by creating a fake virtual PC and running things through that), or change how prefixes are handled so that all proton versions default to the same prefix (which would have other issues im sure)
None of which would be a problem if they just exported the game from their software into a native Linux format, of course. Doom runs on Unreal, yeah? Should take 0 effort to make a native Linux version of the game, but they won’t