Disagree, like yesman (lol) said it’s best to wait. I’m not that worried about playing games day one but I still want to sort the Devs, after they’ve patched out the bugs and removed DRM preferably
If only buying games actually supported devs anymore. Devs seem to get fired for any reason nowadays.
Bad game? Fired. Good game? Also fired. Popular game that people loved? Believe it or not, also fired. Develop a game only for the company to change direction and the game gets cancelled? Absolutely fired.
You’d think these publishers would value talent as much as their intellectual property but they seem to not care anymore for either.
I get where you’re coming from and I agree the job security for Devs and the financing of games is fucked.
It’s still disingenuous to claim that pirating the game has the same impact as buying.
And you don’t need to wait for indie games, though you might need to be patient about early access quality. But, as long as the dev(s) stick with it, even that can be satisfying to see the game improve from a janky boilerplate mess to wherever it is really headed.
I’m sure most pirates don’t sit here and want a crack for a 10-20€ Indie Game.
But a 80€ Game (sometimes even with additional microtransaktions like skins etc.)
Yeah I see that.
Disagree, like yesman (lol) said it’s best to wait. I’m not that worried about playing games day one but I still want to sort the Devs, after they’ve patched out the bugs and removed DRM preferably
If only buying games actually supported devs anymore. Devs seem to get fired for any reason nowadays.
Bad game? Fired. Good game? Also fired. Popular game that people loved? Believe it or not, also fired. Develop a game only for the company to change direction and the game gets cancelled? Absolutely fired.
You’d think these publishers would value talent as much as their intellectual property but they seem to not care anymore for either.
I get where you’re coming from and I agree the job security for Devs and the financing of games is fucked. It’s still disingenuous to claim that pirating the game has the same impact as buying.
Plenty of singleplayer games are from indies, those more or less support the developer.
And you don’t need to wait for indie games, though you might need to be patient about early access quality. But, as long as the dev(s) stick with it, even that can be satisfying to see the game improve from a janky boilerplate mess to wherever it is really headed.
I’m sure most pirates don’t sit here and want a crack for a 10-20€ Indie Game. But a 80€ Game (sometimes even with additional microtransaktions like skins etc.) Yeah I see that.
^ This is me.
Any indie devs out there using Denuvo?
Just saying, indie devs just dont have the money and time to use denuvo
Only the devs who don’t use Denuvo
I’m not either, I get them on sale later, just pointing out why would they screw over a paying customer with DRM bullshit.