We had played Nemesis before, this was our first shot at LD. 5 players, and we had a blast!
Some co-op move, some sketchy moves: a base self-destruction cancelled at the last minute, an assassination attempt that failed and miserably backfired, a well executed plan ruined by the contingency.
It was epic and awesome!
Compared to the original Nemesis, since there is no destination and no engine status to check, the dynamic is a bit different: all players move around focused on their personal goals without raising so much suspicion. The light system adds a bit of tension and more opportunities to play tricks on the other players.
Definitely deserves the praises it received. I can’t wait to play it again!
Nemesis Lockdown
We had played Nemesis before, this was our first shot at LD. 5 players, and we had a blast!
Some co-op move, some sketchy moves: a base self-destruction cancelled at the last minute, an assassination attempt that failed and miserably backfired, a well executed plan ruined by the contingency.
It was epic and awesome!
Compared to the original Nemesis, since there is no destination and no engine status to check, the dynamic is a bit different: all players move around focused on their personal goals without raising so much suspicion. The light system adds a bit of tension and more opportunities to play tricks on the other players.
Definitely deserves the praises it received. I can’t wait to play it again!