Ananace@lemmy.ananace.dev to Gaming@beehaw.org · 1 year agoFactorio Friday Facts #375 - Qualityfactorio.comexternal-linkmessage-square20fedilinkarrow-up191arrow-down10file-textcross-posted to: games@lemmy.worldgames@sh.itjust.worksautomation_games@feddit.defactorio@lemmy.ml
arrow-up191arrow-down1external-linkFactorio Friday Facts #375 - Qualityfactorio.comAnanace@lemmy.ananace.dev to Gaming@beehaw.org · 1 year agomessage-square20fedilinkfile-textcross-posted to: games@lemmy.worldgames@sh.itjust.worksautomation_games@feddit.defactorio@lemmy.ml
All I can say is; Oh dear. The addictive optimization game adds even more methods of optimization to play with.
minus-squareuniqueid198x@lemmy.dbzer0.comlinkfedilinkarrow-up5·1 year agoWhat sells it for me is the mativation: end game you can use a calculoter to create the most efficient blueprint (or just watch nilaus). Hopefully this extends the time when you are designing a base rather than plopping prints
What sells it for me is the mativation: end game you can use a calculoter to create the most efficient blueprint (or just watch nilaus). Hopefully this extends the time when you are designing a base rather than plopping prints