inclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 1 day agoHelldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'www.pcgamer.comexternal-linkmessage-square91linkfedilinkarrow-up1400arrow-down112cross-posted to: pcgaming@lemmy.ca
arrow-up1388arrow-down1external-linkHelldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'www.pcgamer.cominclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 1 day agomessage-square91linkfedilinkcross-posted to: pcgaming@lemmy.ca
minus-squareSorteKaninAlinkfedilinkEnglisharrow-up2·6 hours ago menu system I think you are vastly underestimating how complicated menu systems and UI in games are. I have a friend who works as a professional game developer in a small studio and far as I heard, he’s spent most of his time just working on their UI/menus. Changing these things is neither easy nor fast.
I think you are vastly underestimating how complicated menu systems and UI in games are. I have a friend who works as a professional game developer in a small studio and far as I heard, he’s spent most of his time just working on their UI/menus.
Changing these things is neither easy nor fast.