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Cake day: September 24th, 2024

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  • All right, we’ve come to my least favorite episode of the entire series. We have a character throughout the episode who has for years been dosing the people around him with date rape drugs. The worst reaction this gets from anybody on The Orville is “Aww, come on, mate. That’s a bit rude.” There are zero consequences for any of it. This one plot point taints my feelings about everything else in the episode.

    I’m not in the mood for any of the comedy material–in fact, it’s even worse on a rewatch. On first viewing. you don’t know about the serial date rapist until the reveal. On a rewatch, the foreshadowing is peppered in right from the start with Darulio insisting on a handshake with Mercer. The dramatic plot of the episode also ends up tied in to non-consensually dosing people. Overall, just very unpleasant stuff. Not a fun watch. I’d rather have “Majority Rule” on repeat for 24 hours.



  • There’s already several comments saying “depends on the beliefs and how important they are,” and obviously there’s that.

    I’ll add that there are beliefs people don’t immediately think of when talking about religion. There’s religious humanism, which is a secular religion based around behaving ethically which also has a bunch of traditions similar to spiritually-based religions, minus the spirituality. Adherents (can) attend church and hear sermons on ways to be a better person, etc.

    I’m not a religious humanist but they sound like they’re probably decent enough people. They’re quite different to my generic fediverse atheist/irreligious views, in the sense that I don’t have any desire to attend congregations of people who identify as religiously ethical, but I don’t harbor any strong objections to their beliefs.

    Personally, I understand it more as something that might be nice for people who have left spiritual religion but still want the trappings of a place to go and be with a community of like-minded people, but that’s not my experience. Ultimately, that’s probably about as far as I’d be comfortable, where we have roughly equivalent spiritual views but highly divergent religious views.




  • This is a tough question because it’s like asking “What’s the most forgettable game you’ve ever played?” I can remember some of the best and worst games I’ve ever played, but mediocre games are explicitly not interesting.

    That said, the first one that came to mind for me was Starshot: Space Circus Fever for N64. It’s just a very generic late-'90s collectathon platformer. It’s hard to be mad at it, because it’s not terrible or anything, there’s just no reason to play it. If you’ve got an N64, there’s Mario, Banjo, Rayman, even B- and C-tier stuff like Gex and Chameleon Twist. There’s hidden gems like Space Station Silicon Valley or Rocket: Robot on Wheels.

    That last one is the only reason I played Starshot, I saw it clearanced at a used game store and was like “Oh yeah, I remember hearing this game was good,” but it turned out I was thinking of Rocket. That game actually is good, while Starshot is just fine.


  • Incredible showcase for Mark Jackson (Isaac) here. It’s impressive how much he is able to do without a face.

    Future episode spoilers

    While I imagine Jackson enjoys having so much more to work with in later seasons in terms of … having a face, I do kind of miss this period where he just had to Mandalorian it up and give his performance with hand and body movements. Faceless Isaac was always done very well.

    Isaac learning to provide comfort by holding hands is done effectively and his understanding that Claire needs the same is a genuine moment. I love the Isaac and Claire/Finn family pairing, so this episode does great by me. Can’t argue with the classic “stranded on a hostile planet” structure, either. It’s definitely a cliche by this point and the episode doesn’t do anything to subvert it, but it solidly executes the premise. To some extent, solidly executing an existing idea is the whole point of The Orville, so I think the show is achieving its goals here.

    The episode seems to have been important, internally. Penny Johnson Jerald described the episode as her favorite at the time, and Seth MacFarlane said that putting together a show that was serious, dramatic and character-led charted the course for season 2:

    MacFarlane also spoke fondly about the Orville’s first season, singling out one particular episode that helped convince him that the show’s tone – a target of critics – worked well for him and fans.

    “One of the really successful episodes to me in the first season was the one where Claire and Isaac are trapped on that planet alone,” MacFarlane said. “It was a very dark, kind of somber episode that still lived in that world very successfully. That episode for me in the first season was a real test of how far we can take the genuine science fiction aspect to it.”


  • A lot of great performances, absolutely. And the long-form presentation is really what gave Summer Glau room to do the kind of “robot becomes human” work that is not really possible in the movies.

    I agree that the ending is kind of too specific to be satisfying. I don’t mind ambiguous or open endings that leave you wondering (maybe forever) what will come next, but the ending we got told us too much and not enough at the same time.

    TSCC ENDING SPOILERS, STAY OUT

    I feel like cutting the episode slightly early would have worked better if they wanted to craft a “maybe we’ll get a season 3, maybe this is the end” situation. If the cliffhanger was “Will John stay in the present or jump into the future?” and the show got cancelled there, there’s nothing promised about where this story is headed and the possibilities for what adventures come next are basically endless. Instead, the show told us exactly what direction the story was going in and then … didn’t do it. That’s worse to me.


  • Terminator: The Sarah Connor Chronicles. I’m not a big Terminator-head, only seen half of the movies, but that was the version of Terminator I really got into.

    TSCC ENDING SPOILERS, STAY OUT

    The decision to end the show by having John jump into the post-apocalyptic future was wild, from a production standpoint. You have this show that’s in permanent danger of being cancelled and you go “What if we set up our ending so the next season is guaranteed to blow the budget because we can’t just film in present-day California any more?” It was a great hook, but I wonder whether they could have gotten a third season if they’d presented a smaller target.