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Joined 1 year ago
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Cake day: June 10th, 2023

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  • The only downside I can think of are firstly that the water pressure for an attachment one can be painful if you turn it up to fast at first if you haven’t gotten used to the knob. I did buy a cheap one without hot water at first but ended up buying another one with hot water as well. I’d be fine with the only cold water one, it’s still 1000x better than toilet paper, but the hot water is nice in the winter. It’s also annoying to clean around somewhat.

    I guess I don’t really fit the description in your title though, those are the downsides I can think of with mine though, also mine were the bidet attachments, not a full bidet.





  • The footage from other YouTubers like Vaati was only a few selected missions from Chapter 1 and this shows the same missions so spoilers should be extremely minimal. Your AC will probably be very different too depending on what you build so in my opinion it’ll be pretty safe if you’re okay with a few missions in Chapter 1 being spoiled. The end of the video has the final boss of Chapter 1 so you could stop at 11 minutes in to avoid that but even then AC isn’t like Souls at all so spoilery stuff is way less damaging to the experience in my opinion.



  • Yeah, I got a Samsung Odyssey HMD cheap (for a VR headset, ~$300) while they were in production and I used my headset to play Half-Life: Alyx, Phasmophobia, and Boneworks. Alyx was very well polished (for a VR game) and nothing came close to that. The rest is varying levels of jank and it will take about 20 mins to set up the headset every time when I could boot up any other game in less than a minute.

    And on top of that anything that wasn’t those 3 games just didn’t feel like it was worth the work to play for me. Boneworks got close to Alyx in terms of polish but if someone was prone to motion sickness at all it would be unplayable. I haven’t ever been motion sick in my life but my stomach turned the first time the game “dropped” me down a hole. And Phasmo while it was far more immersive and scary in the headset it just wasn’t worth the hassle of setting up the headset only to get a headache in 20 mins of playing because the glare was not great on my headset making dark rooms hard to see in. Better headsets might fix a lot of those issues but the price point, ease of use, and QoL features are not in favor of it ever being more than a party gimmick.

    The average person isn’t going to want to pay what I did for a few good games that might make them motion sick and a lot of janky garbage. And now most headsets are more expensive than that unless you want the Meta ones that are locked down.


  • Everything goes with vuln/crit though because that’s the best general damage stat. Every class can vuln super easily and crit is always just generally good, if we had vuln split into phys/elemental vulns that could potentially top out at higher numbers than the general vuln that would be cool but as it is designed now every class will always stack those 2 stats until they’re nerfed into the ground and considered useless. And Crit just hinges on so many affixes and it’s so generally good with all damage types that it’s here to stay as like you said % damage is way to specific with what types of damage it buffs. If they had nerfed those stats but then turned around and gave us itemization to work around the nerfs that would actually be interesting instead of just a flat nerf to every build in the game.