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Joined 1 year ago
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Cake day: June 21st, 2023

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  • I’m wondering when this will simply be a feature of game engines, along with AI character generation, terrain/map generators, and AI-driven dialog.

    I’m really on the fence about it since it really could put extra life into games where it just isn’t normally feasible to make all NPC’s unique, dialog etc so you end up with a lot of “I took an arrow to the knee” type dialog.

    For smaller studios - or independent authors - the ability to generate high quality content with code could also be a real boon.

    I’d still rather not see big studios just go with AI instead of real humans for design and acting though. That just leads to cookie-cutter bullshit and games that feel stale





  • I could see this for ice but I’m thinking more snow and slush, which where can be near bumper-height on cars (not to mention the double-digit degrees below freezing for temperatures).

    It’s one of those things where it’s probably a good idea for bigger cities with nicer weather (or better maintenance of dedicated bike lanes), but in smaller centres a better investment in public transit would make more sense