minus-squaredungeonman@discuss.onlinetoPatient Gamers@sh.itjust.works•The story behind the Oblivion mod Terry Pratchett worked onlinkfedilinkarrow-up2·11 days agoRather brilliant I might say. I like that it was a choice, and I wonder if there is a market for games like this for old people who just want to relax, but also go on adventures. linkfedilink
dungeonman@discuss.online to Today I Learned@lemmy.worldEnglish · 14 days agoTIL labyrinths and mazes aren't the same. Labyrinths have a single path. Mazes have branching pathsplus-squarewww.diffen.comexternal-linkmessage-square35linkfedilinkarrow-up1181arrow-down142
arrow-up1139arrow-down1external-linkTIL labyrinths and mazes aren't the same. Labyrinths have a single path. Mazes have branching pathsplus-squarewww.diffen.comdungeonman@discuss.online to Today I Learned@lemmy.worldEnglish · 14 days agomessage-square35linkfedilink
minus-squaredungeonman@discuss.onlinetoMemes@lemmy.ml•Notepad.exelinkfedilinkarrow-up2·24 days agoHuge chance. No question. linkfedilink
dungeonman@discuss.online to Game Development@programming.dev · 1 month agoThe Balatro Timeline - A detailed timeline of how Balatro was madeplus-squarelocalthunk.comexternal-linkmessage-square0linkfedilinkarrow-up13arrow-down10
arrow-up13arrow-down1external-linkThe Balatro Timeline - A detailed timeline of how Balatro was madeplus-squarelocalthunk.comdungeonman@discuss.online to Game Development@programming.dev · 1 month agomessage-square0linkfedilink
Rather brilliant I might say.
I like that it was a choice, and I wonder if there is a market for games like this for old people who just want to relax, but also go on adventures.