Modern games have become too focused on providing a clean, balanced and no-real-obstacles experience. Sometimes I want to play a game that is a cohesive experience without being laser focused on some big idea about how I should play it. As an example, I’ve recently replayed arx fatalis. It’s really fun how you can do everything in that game that you’d want an npc for in any other. It’s also fun how each playstyle requires its own big chunk of knowledge about how the game works. Modern games try too hard to be minimalistic and fail to see the fun in a truly open experience. Even when you have options, they have all the fun pre-balanced and pre-optimized out of them. They give you too much info. No sense of discovery
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