• 1 Post
  • 32 Comments
Joined 1 year ago
cake
Cake day: June 21st, 2023

help-circle








  • I don’t share your opinion on this matter, so I don’t know of one off the top of my head, and my quick search yielded no results.

    Normally I’d say “Be the change you want to see.” and encourage you to create a community for it yourself. However, you should probably ask yourself first, whether a community dedicated to hating something is even worth having, and then ask yourself if it is worth moderating. I can’t imagine you’d have any real great conversations when it’s all going to just be “x sucks” you’d basically just end up with the same post over and over again.


  • Nah, that’s just toxic corporate stuff.

    It’s the same thing a lot of companies’ subscriptions do where they give you something extra over time so that they can take it away if you ever decide to try testing out another service. Normally it is something small though, like something decorative or just something saying that you’ve been a member for a long time, so at least they’re giving you something useful for them to take away later, or maybe that makes it worse, I dunno~


  • Well, a little bit of ‘yes’ and a little bit of ‘no’.

    If it is possible over the course of the game for turn orders to be changed, or for a player to choose to draw a card, or cause another player to draw a card, then it matters in a way.

    If I can cause actions to make another player draw a card, then it is more meaningful if the deck is shuffled already, because the card that I caused the player to draw is the same as the card I would have drawn if I drawn a card instead. However, from the perspective of the user, there is no way for them to know the difference.

    I feel like it is better for the integrity of the game if the deck is shuffled for real, though. Because if ever a user finds out that it doesn’t work how it is expected, then it cheapens the experience in a way. Kind of like how the old Mario Party games determined the outcome of dice rolls when the die appeared on screen instead of when you pressed the button to ‘roll’ them.


  • There are a few inaccuracies in your statement, but It was clear the whole thing was about money from the start though, you shouldn’t be surprised about this. If you were hoping for AI to be free to you, you should have only been supportive of software that you could run on your own hardware.

    Anyway, these companies are in the position of ISPs now, where they have customers, but they don’t want to pay for the infrastructure to support the amount of customers that they have, since they can make the same amount of money without making their customers happy.

    None of that helps you… Sorry…

    Welcome to episode 1 of Black mirror reality TV series!

    Well, have fun with your pig, I guess. Haha.





  • But if they have more customers then they have to spend more resources making more product. So 1 customer at 1000x the price is more valuable than 1000 customers at the a lower price. If it costs 28 dollars to make a year’s worth of doses like this screenshot claims, then they’d make $42,222 charging a single customer the current price, while they’d only make $12,000 charging 1,000 customers the proposed price.

    So for the company to make more money than they are now, they’d need 3,519 new customers for every one current customer. Since Google says there are 1.2 million people with HIV in the United States, if they have more than 342 current customers in the united states, they are making more now than they could ever make at the proposed price. Therefore the amount of new customers is almost certainly not worth it to them.

    Money seems to ruin pretty much everything about healthcare.






  • Just do it, once your city has enough money if the bank, or your income is large enough, double down on making a highway. Demolish some buildings and tear your city in half, just like in real life. Most of the time if you have enough traffic that you need a highway in the town, you could probably avoid it in game, by enhancing the public transit options, however, that wouldn’t be realistic as to how cities are really run, so doing a highway every now and again is a fun change of pace.

    The best way to get good at making a highway, is to make a highway, you can do it, set it up however you want, and see how it works. If something doesn’t work right, change it and find out how to make it work for you. Or if it is broken, it may be more fun to leave it broken. Stuff like that happens in real cities all the time.

    Make sure you adjust your public transit options when you’re done splitting your city in half with your highway, since your bus routes will be interrupted.