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I had no idea it was even released.
I had no idea it was even released.
Voyager S1E3, “Parallax”. It didn’t make much of an impression on me as a kid, but watching again recently - and knowing the direction that the characters grow - it’s actually a pretty compelling character-based drama. And the Maqui-Federation tension is thick here.
I’ve had the impression that in the Mirror Universe, it was only the humans/terrans which behaved differently. Everyone else we see seems like their usual selves (accounting for different circumstances of course).
The DS9 episodes throw a wrench in this of course, with Kira being a very different person and the oppressed terrans being sympathetic.
In regard to the Breen, I would note that Star Trek Adventures: Klingon Core Rulebook says “They only present themselves to non-Breen in full-body suits that hide their identities, and their bodies disintegrate when they die while wearing those suits. While this is an admirable trait – it means Breen cannot be taken prisoner, an attitude in line with the teachings of Kahless – it has made it impossible to determine the true face of the Breen.” This is a pretty cool explanation for how Worf could be right even after Kira and Dukat stole their suits.
I know STA isn’t canon but I still like this reasoning.
Hacker News works fine. Can’t vouch for the others, since I don’t touch corporate “AI” if I can help it.
This is the second Star Trek season premiere that features the destruction of a Soong-type android, after Picard S1E1 “Rememberance” introduced and murdered Dahj.
Symphony of the Night
Also, if you enjoy Doom 1 and 2, I highly recommend seeking out Heretic and Strife. Heretic has amazing level design using the Doom engine to create places that feel like towns and medieval churches and stuff. And Strife somehow managed to make Doom into an interconnected world with a decent story.
I’m not big on Hexen - the respawning enemies and the lack of weapons (there’s only 4, technically 12 but you only have access to 4) bugged me.
Spelunky is a wonderful roguelike platformer which avoids a lot of escalation problems that “action roguelites” tend to suffer from.
Besides that, I’m partial to the Megaman X series (and the sequel series Megaman Zero and ZX). X4 in particular is always fun to put in and replay.
There are a whole lot of “templating” libraries which do what you’re asking for. I have used Hiccup for Clojure and Giraffe for F# successfully, and you can probably find others for languages you already know.
Splatoon 1 actually had local multiplayer - it was 2-player only, but for those of us with kids, it was good enough. Split screen multiplayer in Splatoon 2/3 would’ve been great.
Pretty much nothing you said is true, it was not “designed from the ground up to be frustrating” and the other statements are too vague to even bother attacking. “Not even wrong” is the phrase that comes to mind.
You didn’t even mention an example of a game which would count as “something good”.
No and no. I was disappointed and a bit upset, but not traumatized. Though if someone told me that the beginning of S1E5 was traumatic for them, I’d believe it.
I do believe people when they say they enjoy S3. Even though the story was just a bunch of reheated plot elements from other Treks, there is some joy to be had viewing it as a TNG reunion special. It’s “Return to Mayberry” to the tune of BSG 2003, nothing more and nothing less.
(In contrast, Star Trek IV is the best TV reunion special ever made. Everyone’s playing an exaggerated version of their 1960’s personas and having a blast. It too is a bunch of reheated plot elements - the probe is awfully similar to Nomad and V’Ger at first glance, and “let’s time travel to insert current year” was already the plot of two different TOS episodes. I’m trying to think of how a hypothetical good Picard season could’ve tapped into the same energy that STIV did.)
The deaths of
Hugh and Icheb
were particularly upsetting for me, personally (especially the graphic nature of the latter). PIC S1 had way too much “let’s kill people for no good reason” events.
I’d be perfectly happy if the dead PIC characters just showed up alive and well in a later show, no reason given. (They already did this with Q, right?)
Nice! I never played SC2 but I have a friend who raves about how good it is.
I don’t think the actor was bad. Having him be a doctor on Legacy (he is a doctor, right?) would be a good use of the actor and the character’s past without having it be the focus of the show.
I watched all 3 seasons. Season 3 should be recognized for its special effects and acting - the new characters and classic ones both perform well. Too bad it was in service to such an unneeded story.
SNW is in the upper tier of Star Trek shows.
Best solution:
1: Sedate Tuvix. He must not be conscious for the next steps.
2: Make a transporter clone of him (like Riker/Boimler)
3: Separate one of the Tuvixes into Tuvok/Neelix, leave the other as Tuvix
Everyone wins!
QubesOS. When you need security and don’t need to play games, this is objectively the best distro.
It’s actually much more similar to how they kept using Majel Barrett as the voice of the computer across multiple series.
And it makes sense in-universe for The Doctor to be 800 years old and still working; it’s not like they’re contriving a way for Harry Kim or Phlox to be there, much as we may want to see them again.