Serious question - what rules in 5e encourage bad player behaviour?
Serious question - what rules in 5e encourage bad player behaviour?
Not one person ever: “There is no song about Oath of Devotion Paladins”
… this list contains like 3 items phrased differently ~7 times each.
“This person had a family/friends” “This person was supporting someone else” “This person liked their pets”
repeat …
… Dude, that’s over a 20% chance of success. You sure you dont want to rethink this? it isnt even as improbable as some saves in normal play.