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Cake day: June 5th, 2025

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  • When Stop killing games initiative started one people wanted Pirate Software to support and promote the initiative so others would be more aware of the initiative. Instead of doing that Pirate Software decided to take a massive shit on the initiative essentially making the argument that it would actually end up killing games. Which would be somewhat acceptable position to take, if he hadn’t completely missed the point of the initiative, hadn’t made things never said in the initiative and hadn’t told everyone to eat his ass when people said he doesn’t understand the initiative. That was about 10 months ago when he was still somewhat well regarded in the gaming sphere.

    But in the last 10 months he’s been surrounded by controversies that have slowly changed the public perception of him. I won’t get into all those controversies because there are just too many to explain.

    So about 2 weeks ago Ross (the person spearheading the Stop killing games initiative) made a video where he decided to more or less vent his frustrations with Pirate Software because he effectively derailed the initiative. That got covered by MoistCritical who sided with Ross and said Pirate Software is talking out of his ass. Any normal person would’ve gone “Maybe I am wrong when everyone keeps telling me I’m wrong?” But Pirate Software literally said he is doubling down on his statements and he has been adamant that his interpretation of the initiative is correct, everyone else is wrong and he has done nothing wrong. Because he’s a narcissistic asshole he has fueled the drama, turned himself into the villain and ended up being the catalyst to having the initiative signed.



  • That’s what I mean by artificial exclusivity. There are games where the developer or publisher decided it’s the only platform they will release on but that kind of “exclusivity” is not at all the same as Epic paying developers or publishers to not release on Steam. Valve/Steam doesn’t prevent those games being released elsewhere, the developers/publishers themselves don’t want to.

    I could understand smaller (I’m talking literal solo devs or studios with less than 10 people) choosing to be exclusively on Steam. Supporting other platforms can have huge overhead costs for them. But for a studio the size of Gearbox there’s no benefit to being exclusively on Steam. They have enough support staff to manage multiple stores. There maybe be suits wondering if it’s worth being exclusively on Epic but there are no suits sitting around wondering whether to be exclusively on Steam or not, the answer is obviously not.



  • Goodeye8@piefed.socialtoGames@sh.itjust.worksEnjoy
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    2 days ago

    Yeah, I had plenty of time and money for gaming and other hobbies before having little mischievous halflings. Now at least two thirds of my free time goes into them instead of me. Would I love more me time, absolutely. But I also love them and I feel incredibly privileged to have the time that I can spend on them and I can’t fathom not wanting to spend time with them.

    But this is more about letting potential future parents know that children are a fucking huge commitment and you better have your own life sorted because you won’t have time to fix your shit later. Kids are post-campaign content. You finish your main story and then if you’re looking for some challenging content, you get kids. Don’t get kids during your main story because then they become your main story.


  • There are two point I’m going to make. First is that I think it’s something the developer shouldn’t have to decide in the first place. They wanted to make a game with gruesome scenes and that’s the game they made. The only reason they’re making it less gruesome is because they want their game to reach a wider audience which is why they’re porting to console but they can’t release their game on console because consoles are a locked down platform and the platform owners are exerting power they shouldn’t have to force the developers to compromise on their vision. It’s absolute bullshit that Sony/MS get a say in how a game should be made.

    The second point is that the developers did have to decide this, so it should be obvious why consumers are annoyed. They bought the product when it had one vision, and now the vision they were presented with is getting altered for reasons not at all related to their experience of the game and they’re not even given an option to retain the previous vision. Imagine if your favorite game was changed for some completely bullshit reason? Would you not get pissed?







  • Toto will 100% kick Russell if he can get Verstappen. If you can pick up one of the best drivers in F1 history, you pick them up.

    why pay more for a driver that loses to McLarens anyway but has won titles in a car that was just way better

    First of all 2026 is brand new regulations which means McLaren might not be as dominant next year as they are this year. And secondly they currently have a driver who can’t even fight the McLarens and they would be buying the driver who at least can put up a fight with a weaker car.

    Russell can win those WDCs as well.

    If Russell stays at Merc he’s going to get a year or two (depending on how long it takes for Kimi to get comfortable) to go for the WDC (if Merc nail the regulations and get a car as dominant as the current McLaren). Because when Kimi is Ready Russell will become the Lando Norris of Merc, good enough to help win the WCC but not good enough to win the WDC.









  • Fair enough, feel free to buy USB-C headphones then.

    Edit: Time for the real reply.

    I never have to charge my wired headphone.

    But you still have to charge your phone. When I charge my phone I also charge my headphones. Most wireless headphones notify you in advance when they’re running low, in my experience enough in advance to not run out before charging again. And finally, charging even once a day is still less overhead than having to manage wires every single time you use the headphones.

    Nor do I have to buy new batteries or new headphones when they die

    Yeah, you only buy new headphones when the wire gets damaged because that one time you didn’t take good enough care of the wire. I personally had to buy a new set of headphones every year because I’m bad with wires. I’d either store them poorly because I was in a hurry or they’d get stuck on something and get yanked. My first BT headphones lasted me 5 years before starting to have noticeable battery issues and then I still used them for another 3 years before the battery was so dead it wouldn’t live my daily commute.

    overall my response boils down to “just use wired then” because the arguments are silly personal preference arguments and the wider consumer market has already decided that wireless is better. But if you want wired nothing is stopping you from getting USB-C wired headphones.