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Cake day: August 6th, 2023

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  • GarrettBird@lemmy.worldtoscience@lemmy.worldCovid: It's That Bad
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    8 months ago

    I got COVID after taking all precautions because my father didn’t wear a mask and took it home. I was sick for a month. I only left my bed to use the bathroom or eat. I literally slept the rest of the time. I probably should have gone to the hospital because I could hardly stay awake even just to eat. I remember waking up one day, and just knowing that I was recovering.

    Recovery was hell. I couldn’t taste, or smell anything. I had awful flu like symptoms. I was lethargic and I could hardly walk. It took two weeks to feel functional, and for three months my sense of taste was completely fucked.



  • The game gets kinda meta on itself. This is mild spoilers: There’s a greater overall plot that gets progressed by a looping simpler plot. The idea is that, you are instructed by a narrator to go to a cabin in the woods and slay the princess inside. The choices you make cause this plot to repeat with a twist. When the simple plot loops its influenced by what you did on the prior iteration of the simple plot. Each of these loops is actually you advancing down a branching story path, and you need enough of these branches completed to complete the greater overall plot.

    Its sort of like the Stanley Parable, where you can defy the narrator, or go along with his demands. The fun is getting a reaction out of the narrator or any of the other characters by your actions or dialogue choices, and seeing the story change based on what you choose. However its still a visual novel, so its a lot of listening to dialogue.


  • Cartel torture and execution video. I tried typing up what I remembered of it, but even omitting half the details left me with a very gruesome and disturbing story. I’ll just say that the casual nature of the men doing the torture was the most disturbing part. They laughed and took turns as they drank beer. They made other victims watch while having demented smiles across their faces. They delighted in the screams. I suppose not understanding Spanish was a blessing for a curious child.



  • Steam itself works fine on Linux. I don’t think I have a single game in my library that doesn’t work. I’m using Arch (btw) and I’ve found that for my use case (internet browsing and video games) that I haven’t had any major issues.

    The two issues I do have are:

    • If I go too long without updating then package dependencies get screwed and its a headache to fix. -Downloaded applications need the console to allow them to be run. (This is just a single command I have sticky noted to my monitor.)

    I still have my Windows install (dual boot) as a just in case backup, but its been months since I’ve used it.



  • To be overly simple about it, the LLM uses statistics and a bit of controlled RNG to pick its words. Words in the LLM have links to each other with statistical probabilities attached. If you take the sentence “I fed a peanut to an elephant” and “I fed a peanut to a elephant” and then asked 100 people which is more correct, there will be a percentage which favors one over the other. Now with LLMs its not choosing using weighted coin flips, but rather picking the most likely next word (most of the time). So if the 100 people choose “an elephant” over “a elephant” 65% of the time in its training data, then the LLM will be inclined to use “an elephant.” However, Its important to know that the words around “an elephant” will also bias its choice to use the word ‘an’ for the word ‘elephant’.

    Really, its largely based on the training data and the contexts to which ‘a’ and ‘an’ are used. Or in other words, the LLM knows because people figured it out for the LLM. People did all the thinking, LLM’s just use statistics on our bottled phrases to know when to use which. Of course, because it got its data from people - it will sometimes get it wrong which is based on how often people got it wrong.




  • Asthma. People expect you to have dramatic TV style throat closing episodes where you turn blue grabing your throat as you gasp and gag. For me, an episode is just sudden onset hypoxia. I’ll feel my lungs get tight, but because I’m still getting some air it can be hard to tell I’m suffocating, especially if I’m distracted. When it happens, I have about 3 - 5 minutes to catch it. If I fail to catch it, I’ll quickly lose balance, struggle to speak, I’ll be unable to think, and finally my vision darkens to a dot, and then I black out. I can appear fine, and then out faster than anyone expects.

    Once I get a puff, I’m fine in 10 seconds (minus some shaking from the medication.)



  • I learned from my own past that those who’ve suffered from hurt learn the best ways to cause the most of it. It is a skill that is taught to the unwilling.

    The truth is that you will have to forgive them, and if you blame yourself, you must forgive yourself too. Forgiveness isn’t anything but a tool to move on. You wrote the redflags to look out for in your post. You’ll have to bail when you see them the next time you go to trust again. You’re going to have to face the fears created by your trauma head on. You’re going to have to be brave. It will not be easy. It will be hard as shit. But you cannot let this person control you anymore. Do not give this person the power to keep you from enjoying life. You will stumble and struggle putting yourself back out there. You will think recovery is impossible.

    I had a long road recovering from my trauma, and I believe in your own power to heal from this. Just please do your best to not allow your own traumas to continue the cycle of pain.




  • I haven’t been able to play it yet, but I did see some reviews, so take what I’m saying with a grain of salt.

    If you’re familiar with Bethesda games then starfield will feel familiar in some ways. The gunplay is close to fallout 4’s, where some enemies health scales with difficulty. There are a lot of guns you can hoard. However there have been major improvements which seem to address shortcomings of other Bethesda games.

    In the cities, they’ve managed to cram more NPCs in to give life to hub areas. The lockpicking minigames and hacking have been replaced with digipicking, which is an actual puzzle and requires some thinking to solve. You can fast travel from anywhere, you no longer have to be outside. Render distance is impressive in some areas. There’s a new persuasion system. NPCs have (somewhat stiff) facial animations. You can highlight loot with a scanner, and the same scanner can act as a guide to the objective.

    The real strength of the game is just how much effort has been put into it. You really can find how parts of this game look like a real labor of love. Some voice actors are big names. There’s a lot of content to constantly side track you. There are 4 factions that I know of, and each has their perks once you work with them enough. Finally, there is a ton of customization. Weapons, suits, your ship, and late game outposts you can make. The game is very pretty.

    Are there bugs? Yes. They aren’t as bad as previous titles however. I haven’t heard of the game crashing. Performance seems to be pretty alright as well.