Not having to render the graphics at all really helps reduce the performance impact of games a lot, because it basically brings it down to gameplay code only, which is usually not too complex. Any game that has server simulated physics might still get spicy though.
Not as much as you’d think.
Not having to render the graphics at all really helps reduce the performance impact of games a lot, because it basically brings it down to gameplay code only, which is usually not too complex. Any game that has server simulated physics might still get spicy though.