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Cake day: June 6th, 2023

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  • Ray tracing is not a fad though, and reducing it to just reflections is ignorant. Reflections, shadows, bounce lighting/global illumination, etc. all get noticeable bumps in quality. They are definitely more subtle than previous bumps from new techniques because those old techniques have gotten so damn good. But at the same time, those previous techniques have reached their limits and have unfixable problems. Whether that is occlusion artifacts in reflections, light leaking from global illumination, non-interactive baked lighting, shadows with uncanny resolution and no penumbra, hacky ambient occlusion, etc. etc… the problems are all minor, sure, but they are there, noticable, and devs want to keep pushing.

    And this is ignoring the benefits on the dev side as well. No more annoying rasterized light placement. And pulling your hair out trying to hack the engine to get the look youre after. “It just works” is an unfortunate comment but holds a lot of truth. Even non realistic looking games will use more and more ray tracing as time goes on because of that. And eventually every device and card will have performance for a full suite of effects. Its an inevitability, not a fad.


  • The prequels had a good story told incredibly poorly

    This is redeemable, fun to read about extra info on wookiepedia, and fun to rewatch in whole context of that good story.

    while the sequels have a bad story but at least it is told well (or at least better)

    This is not redeemable, adds nonsense and contradictions to wookiepedia, and why bother rewatching a bad story at all? But hey, at least the acting is good and special effects are pretty!..?




  • Depth to movement mechanics is one of the differences between mediocre and great first person games. Look at counter strike movement over the years. Players have extracted everything from the quirks of that engine, the game is better for it, and the skill ceiling for movement alone is enormous. That skill ceiling is important. Crouch jumps in particular have been in pretty much every game i can think of since i learned halo on the og xbox. even if they aren’t explicitly used by the game designers, there is often tricks you can do to exploit campaigns in fun ways, or maneuver the multiplayer with a higher level of expertise than others. Thats fun. Competitive but fun.

    Compared to games where every mechanic is dead simple and everyone can do it, its more just rock paper scissors at that point. The designer gave a specific movement ability, you counter it with some other ability they designed. Its boring to me.










  • They lose the ability to claim experimental when it has passengers (and in my opinion also since it is not doing anything particularly innovative… It is “just” a capsule). We dont risk astronauts like that. Spaceflight is risky enough as is.

    And the traditional space companies (like boeing) spend so long on design and engineering and testing specifically so that things go mostly right the first time. This is now the third launch and its still having issues despite now risking crew. And that is with several years between launches. Its not a good look for boeing here if they cant get this capsule absolutely rock solid.


  • AngryMob@lemmy.onetoMicroblog Memes@lemmy.worldOutstanding idea.
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    2 months ago

    Youre comparing a testing goal to an operational goal? How the hell is that even relevant?

    We’d all still be using steam engines with your logic, because the moment a gasoline engine blew up in testing we shoulda just given up! And jet engines for aircraft? What a waste of time!

    C’mon. You gotta be smarter than that.


  • AngryMob@lemmy.onetoMicroblog Memes@lemmy.worldOutstanding idea.
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    2 months ago

    Some people just cant separate the musk from the accomplishments. Or they read headlines about costs and historical comparisons without actually thinking about how apples to oranges they are. The vitriol over musk which is well deserved has really fucked with the space industry’s image. And considering how fucked the image already was (not hated, but jaded and perceived as a waste of money), its a shame.


  • AngryMob@lemmy.onetoMicroblog Memes@lemmy.worldOutstanding idea.
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    2 months ago

    Like it or not, the industry would still be worse off without the idiotic claims. The idiotic claims pushed the industry forward. You want to make a bulleted list of all the things you dislike or you perceive as failures and drawbacks, fine, go ahead. There are just as many positive bullet lists that could be made.