I find this hilarious. Is this an easter egg? When shaking my mouse cursor, I can get it to take up the whole screens height.

This is KDE Plasma 6.

  • HorreC@lemmy.world
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    4 hours ago

    Dude I love that feature soooo much, I found it like 2 months ago and I shake it all the time. Its like a normal thinking thing for me now, spin it while I use my thinking meat on things.

  • thingsiplay@beehaw.org
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    10 hours ago

    To me it makes sense. If you shake, the cursor gets bigger. If you are not able to see and find it, then it makes sense to shake more until you find it. There is no harm, so its fine (but also agree on being hilarious).

  • notprogrammer@programming.dev
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    13 hours ago

    There doesn’t appear to be a limit to the maximum size the KDE cursor can get when you shake it.

    And that’s a good thing!

  • jared@mander.xyz
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    14 hours ago

    I just turned it on the other day out of curiosity, now I’m jigglin’ my mouse to see how big I can get it.

  • JackGreenEarth@lemm.ee
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    15 hours ago

    Why would shaking the cursor make it bigger in the first place? Is this an accessibility feature to find the cursor?

      • Rhaedas@fedia.io
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        14 hours ago

        Can’t tell if lazy programming or just figuring it will fix itself. In theory there would be a point of overflow maybe? Well, I guess that also fixes itself.

        • schizo@forum.uncomfortable.business
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          14 hours ago

          I assume the KDE implementation resizes to default when you stop shaking it.

          I could totally see someone coding a function that increases the mouse pointer by x% every y mouse shakes, and then neglecting to put in a size cap.

          • moonpiedumplings@programming.devOP
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            14 hours ago

            I could totally see someone coding a function that increases the mouse pointer by x% every y mouse shakes, and then neglecting to put in a size cap.

            This feature used to be in KDE 5 as well though, but with a size cap. I suspect the removal of the size cap is intentional rather than a bug.

          • Rhaedas@fedia.io
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            14 hours ago

            Yes, it resets once motion is stopped. It’s one of those things where without comments in the code or something you could also assume forgetting to check one of the bounds just happened to work fine.

  • CosmxTi@beehaw.org
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    15 hours ago

    Noticed this a few weeks back as my mouse was dying and needed a shake. Not sure what causes it, but I found it entertaining enough not to complain. Still enjoying it tbh