• the_crotch@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    11
    ·
    4 hours ago

    Fallout 4 took 7 years to develop and still felt rushed. Exactly how far in advance do you think they knew about the show?

    • sugar_in_your_tea@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 hour ago

      Options:

      • high quality remaster of older game (FO4, FONV, etc)
      • reuse FO76 engine to make a new game, with a few graphical upgrades
      • story DLC releases for older games

      Any of those could’ve been done in the time they’d know about the FO show release target.

      • leftytighty@slrpnk.net
        link
        fedilink
        English
        arrow-up
        1
        ·
        25 minutes ago

        much of a game’s development time is spent creating assets, using a new engine doesn’t mean your existing low fidelity assets suddenly look better, just better lit

        • sugar_in_your_tea@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          1
          ·
          14 minutes ago

          Eh, a lot of it also has to do with designing things, not the producing assets. If you’re just doing a remaster and upgrading assets that already exist, it should take a lot less time than building something from scratch.