Pushsqure has postet an articel with the ratio of game bought pysical or digital this year. The ratio goes up for digital games. I’m still buy most of my games pysical, but what do you prefer.
I like that i’m able to resell, rent games and i have a bigger market for discouts in pysical games. I guess the biggest advantage if digital games it’s how easy it is to obtain them and you don’t have to stand up switching games. Not surprised that the games sold on the Switch have a much higher ratio of pysical games, there is just not enough memory on the system.
US
- PS5: 78% digital, 22% pysical
- XBS: 91% digital, 9% pysical (no gamepass included)
- NS: 53% digital, 47% pysical
EU
- PS5: 68% digital, 32% pysical
- XBS: 81% digital, 19% pysical
- NS: 35% digital, 65% pysical
even if there are pysical copies of indie games. They often a lot more expensive.
The $60 AAA games aren’t afraid to eat the loss in profit margin from extra costs in producing physical copies. For $10 to $20 indie games, they can’t afford not to raise the prices on the physical versions.