Check out the latest trailer for the highly anticipated Phantom Liberty expansion for Cyberpunk 2077. We're getting new cyberware, new weapons – including a ...
It strikes me as odd just how much fanboys can stretch their fandom of anything. Promise space and universe, best and the biggest ever. Deliver local park bench in average texture quality. Then after, now mandatory, apology JPEG on Twitter they release HD version of same texture and everyone goes “ooh, aaaah, it’s good now”. As if the rest was never promised. One needs look no further than Crowbcats videos for these downgrades.
Only company that did the right thing was Hello Games, who sat down and worked their ass of and gave all the fixes for free and implemented everything promised.
HG hasn’t implemented EVERYTHING as promised. Honestly…
But the game is a lot better. Very little bugs. Spent some hours with it via Game Pass. I enjoy it way more versus Day 1 release. But the core mechanics are still a problem. That loop of “mine, find stuff, build a quick base (new), leave planet” is still present. They’ve just added extra stuff to do, but that little quirk is what makes the game get boring REALLY fast. Even the planets are still single biome which creates this lack of need or desire for exploration. I want to do things outside of that, and while I can with missions, the missions are boring and lackluster. Without a doubt, the game is still decent in its own right. But $60 dollars? Hell no.
You just can’t fix how a game was intended to be played unfortunately.
Well, the loop is no longer necessary apart from fixing your ship. I played it that way and completed a game without a single base. I had to place some buildings to progress with initial quest line but I never maintained it or got back to it for anything other than to progress quest line.
As for content, yes, there could always be room for more but it’s far from empty and boring. You can manage fleets now, manage villages, do daily quests with other people, etc. There are things to do. Things to discover. Hunting for unique ships is especially interesting as they are located in specific planets and specific universes so use of gates is necessary.
So far game had many DLCs, all of which were free. They sat down and worked hard until game was complete. CDPR on the other hand still doesn’t have many things they’ve promised and now there’s DLC for 30€, while base game is still 60€. Still unpolished and buggy, lacking content promised initially.
It strikes me as odd just how much fanboys can stretch their fandom of anything. Promise space and universe, best and the biggest ever. Deliver local park bench in average texture quality. Then after, now mandatory, apology JPEG on Twitter they release HD version of same texture and everyone goes “ooh, aaaah, it’s good now”. As if the rest was never promised. One needs look no further than Crowbcats videos for these downgrades.
Only company that did the right thing was Hello Games, who sat down and worked their ass of and gave all the fixes for free and implemented everything promised.
HG hasn’t implemented EVERYTHING as promised. Honestly…
But the game is a lot better. Very little bugs. Spent some hours with it via Game Pass. I enjoy it way more versus Day 1 release. But the core mechanics are still a problem. That loop of “mine, find stuff, build a quick base (new), leave planet” is still present. They’ve just added extra stuff to do, but that little quirk is what makes the game get boring REALLY fast. Even the planets are still single biome which creates this lack of need or desire for exploration. I want to do things outside of that, and while I can with missions, the missions are boring and lackluster. Without a doubt, the game is still decent in its own right. But $60 dollars? Hell no.
You just can’t fix how a game was intended to be played unfortunately.
Well, the loop is no longer necessary apart from fixing your ship. I played it that way and completed a game without a single base. I had to place some buildings to progress with initial quest line but I never maintained it or got back to it for anything other than to progress quest line.
As for content, yes, there could always be room for more but it’s far from empty and boring. You can manage fleets now, manage villages, do daily quests with other people, etc. There are things to do. Things to discover. Hunting for unique ships is especially interesting as they are located in specific planets and specific universes so use of gates is necessary.
So far game had many DLCs, all of which were free. They sat down and worked hard until game was complete. CDPR on the other hand still doesn’t have many things they’ve promised and now there’s DLC for 30€, while base game is still 60€. Still unpolished and buggy, lacking content promised initially.