Ah, dsogaming never changes, a website that lives on shitty clickbait. Some of the shots in that video look even better on the 2023 but sure. Not to talk about all the things that looked way better on the last showcase than in last year trailer and are outright skipped lmao. Can some of the shots look worse? I guess, most of them just have a different lighting tho.
I’m not even sure their hand picked “downgrade” that made it to the thumbnail is worse. The face is different, but it’s probably more realistic. I really doubt you’d see that much contrast in the real world in a helmet there. The rest of the outfit is a significant upgrade.
I like the way the metals pop in the newer version, and the materials of the equipment moved from shiny plastic to some kind of actual fabric based gear. I tend to go pretty vibrant when I can manage it editing my personal pictures, so I understand the appeal of a punchy look, but it takes pretty careful calibration to keep it from looking really fake in motion. Having a variety of materials is what allows the really flashy stuff to pop. If everything is shiny it loses its appeal fast.
I do find the more contrasty face more appealing, but behind a helmet I don’t think it’s realistic. The other faces that aren’t covered look like they have more depth, but the difference in their prime example is all about the helmet diffusing some light.
Ah, dsogaming never changes, a website that lives on shitty clickbait. Some of the shots in that video look even better on the 2023 but sure. Not to talk about all the things that looked way better on the last showcase than in last year trailer and are outright skipped lmao. Can some of the shots look worse? I guess, most of them just have a different lighting tho.
I’m not even sure their hand picked “downgrade” that made it to the thumbnail is worse. The face is different, but it’s probably more realistic. I really doubt you’d see that much contrast in the real world in a helmet there. The rest of the outfit is a significant upgrade.
I definitely prefer the more saturated colors but the pictures are entirely out of context to a point where you can’t really judge
I like the way the metals pop in the newer version, and the materials of the equipment moved from shiny plastic to some kind of actual fabric based gear. I tend to go pretty vibrant when I can manage it editing my personal pictures, so I understand the appeal of a punchy look, but it takes pretty careful calibration to keep it from looking really fake in motion. Having a variety of materials is what allows the really flashy stuff to pop. If everything is shiny it loses its appeal fast.
I do find the more contrasty face more appealing, but behind a helmet I don’t think it’s realistic. The other faces that aren’t covered look like they have more depth, but the difference in their prime example is all about the helmet diffusing some light.