A lot of clueless people here are calling the Quest shit product tho. I can understand not wanting to give money to facebook but the tech is incredible.
What about the Index is an improvement over the Quest 3 in terms of quality? Looking up the specs, the Quest 3 seems to be handily beating the Index, a 5 year old headset. Pancake lenses alone are such a massive jump in visual clarity that it’s hard to consider buying a headset that still uses fresnel lenses.
I would agree with you if we were comparing the Index against the Quest 2 for sure, but the Quest 3 sets quite a high bar.
For me, it’s actually the FOV, it covers more ground (130 degree vs 110). Going back to less FOV sucks. It’s also perfectly fine for clarity and frame rate, although I’d like an index 2 for sure. I’ve heard it also tracks better although I’ve never noticed the difference (I only used quest 3 at other homes).
Still surprised it’s been 5 years, though. But it’s not about what tech is available so much as the priorities valve put into their headset. They wanted it to be comfortable for a long play sessions. Just wish it wasn’t tethered, but it’s probably another reason why it still out performs in things like stability.
Thank you that’s definitely something to consider! I’ve had opportunities to use the Quest 3 at this point but not the Index yet. I’ve used other fresnel lens headsets in the past like the Vive and Quest 2, but neither has that kind of FOV.
I was very impressed by the way the pancake lenses can keep the entire image in focus instead of having to find the sweet spot and stare straight ahead into it, but an extra 20° of FOV is going to definitely make me question which I value more. I’ll have to find a place to try the Index so I can see.
No worries, I wish it had pancake lenses too but at least it’s not as bad as the vive. No screen door effect, but yes to the sweet spot thing. There’s a few other things going for the index, like those cool speaker headphones, but yeah… 5 years old, I guess valve is getting distracted by it’s steam deck success.
I haven’t looked into it, but I think there might be a mod to make it wireless now, too, but I haven’t looked into it since having kids. No time for VR when you have self destructive little ones existing in your vicinity.
Lemmy hates Meta but honestly the Quest 3 is a fantastic headset. I use mine semi-regularly for wireless Steam VR.
I don’t think anybody is under the impression that their engineers are stupid or that they can’t make decent hardware when they want to.
They just rightly think that Facebook is an absolutely evil company.
A lot of clueless people here are calling the Quest shit product tho. I can understand not wanting to give money to facebook but the tech is incredible.
Too bad that it will turn into a brick once meta decides to axe their VR department.
It’s just an android device, someone will make a bootloader unlock and custom rom for it if it comes to that
I wouldn’t rely on that. Those projects take a ton of time and aren’t always able to activate all the features.
we now have to count on companies going bakrupt and some volunteer picking it up and making it good 🥲
Why would it? It’s just an android device. LG didn’t brick all their smartphones when they pulled out of that market.
I couldn’t go back after using the Valve Index, though. Wireless or not, it’s too much of a compromise on quality.
Edit: sleepy typo
What about the Index is an improvement over the Quest 3 in terms of quality? Looking up the specs, the Quest 3 seems to be handily beating the Index, a 5 year old headset. Pancake lenses alone are such a massive jump in visual clarity that it’s hard to consider buying a headset that still uses fresnel lenses.
I would agree with you if we were comparing the Index against the Quest 2 for sure, but the Quest 3 sets quite a high bar.
For me, it’s actually the FOV, it covers more ground (130 degree vs 110). Going back to less FOV sucks. It’s also perfectly fine for clarity and frame rate, although I’d like an index 2 for sure. I’ve heard it also tracks better although I’ve never noticed the difference (I only used quest 3 at other homes).
Still surprised it’s been 5 years, though. But it’s not about what tech is available so much as the priorities valve put into their headset. They wanted it to be comfortable for a long play sessions. Just wish it wasn’t tethered, but it’s probably another reason why it still out performs in things like stability.
Thank you that’s definitely something to consider! I’ve had opportunities to use the Quest 3 at this point but not the Index yet. I’ve used other fresnel lens headsets in the past like the Vive and Quest 2, but neither has that kind of FOV.
I was very impressed by the way the pancake lenses can keep the entire image in focus instead of having to find the sweet spot and stare straight ahead into it, but an extra 20° of FOV is going to definitely make me question which I value more. I’ll have to find a place to try the Index so I can see.
No worries, I wish it had pancake lenses too but at least it’s not as bad as the vive. No screen door effect, but yes to the sweet spot thing. There’s a few other things going for the index, like those cool speaker headphones, but yeah… 5 years old, I guess valve is getting distracted by it’s steam deck success.
I haven’t looked into it, but I think there might be a mod to make it wireless now, too, but I haven’t looked into it since having kids. No time for VR when you have self destructive little ones existing in your vicinity.
It’s better because it’s not from Facebook, and it does VR extremely well overall.
But how is the actual quality better than the Quest 3? That’s the part I don’t understand.
You could?
Quest is from Oculus, Metaverse is from Facebook, different management leads to different quality