Quick question to anyone playing Victoria 3 - is the warfare still broken or did Paradox finally come to their senses and reworked it to include proper units?

  • Barbarian@sh.itjust.works
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    4 months ago

    History is full of examples of small forces outsmarting and outmaneuvering larger forces.

    Yes, but not every war forever for whichever nation the player is piloting. Once you’ve “solved” combat in a game like this, then suddenly every general for the rest of history for every nation you ever play is a super-genius, which feels pretty ridiculous and gamey.

    It is a geopolitical simulator

    Yes. Completely agree. Micro-managing individual battalions doesn’t fit very cleanly into a game about geopolitics. War is a part of it, but not at that granular a level. To take this into hyperbolic extremes to illustrate a point, just because a game includes warfare doesn’t mean it has to have a first person shooter segment.

    • FelixCress@lemmy.worldOP
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      4 months ago

      Yes, but not every war forever for whichever nation the player is piloting.

      And you don’t have to (and often you are unable to), but least you have an opportunity to do so. A choice.

      Micro-managing individual battalions doesn’t fit very cleanly into a game about geopolitics.

      Battalions? Not necessarily. Divisions (like in V1) or brigades (V2) very much so. If you want to make a ridiculous strawman argument at least try to stay accurate.