ylai@lemmy.ml to Gaming@lemmy.mlEnglish · 6 months agoMaking good, profitable games 'will no longer keep you safe': industry expresses fury and heartbreak over closure of Hi-Fi Rush and Prey studioswww.pcgamer.comexternal-linkmessage-square48fedilinkarrow-up1395arrow-down14
arrow-up1391arrow-down1external-linkMaking good, profitable games 'will no longer keep you safe': industry expresses fury and heartbreak over closure of Hi-Fi Rush and Prey studioswww.pcgamer.comylai@lemmy.ml to Gaming@lemmy.mlEnglish · 6 months agomessage-square48fedilink
minus-squareonlinepersona@programming.devlinkfedilinkEnglisharrow-up37arrow-down8·6 months agoBefore I read this, let me guess: publicly traded or ultimately owned by an entity that is publicly traded? Anti Commercial-AI license
minus-squareonlinepersona@programming.devlinkfedilinkEnglisharrow-up33arrow-down6·6 months agoYou’re right. So, the problem is working for a publicly traded company, IMO. Devs have to either unionize, join private gaming companies, indie gaming companies, or band together and make their own. Anti Commercial-AI license
Before I read this, let me guess: publicly traded or ultimately owned by an entity that is publicly traded?
Anti Commercial-AI license
Microsoft
You’re right. So, the problem is working for a publicly traded company, IMO.
Devs have to either unionize, join private gaming companies, indie gaming companies, or band together and make their own.
Anti Commercial-AI license