Hey everyone! I'm super happy to announce that the first meaty balance patch for Balatro is now live for everyone! Thank you so much to everyone in the community that gave feedback during the public experimental beta. If you have been a beta tester, this version is functionally identical to 1.0.1e - but here are all the changes made to the game since 1.0.0n: - Updated version of Love2D (the engine) - this fixes an issue on Windows and Steam Deck causing poor/stuttery performance for some...
I tried it and refunded it. It did not work for my brain. I’m glad they’re seeing such success and it’s clearly a terrific idea, but man, it just made me feel bad.
I couldn’t ever make the engine work. It just never clicked for me. So everyone talks about how exciting big numbers could be, but I never got big numbers. I just keep struggling and dying over and over again.
Ah ok, yeah you need to have some luck at the start. Once you unlock more decks it gets easier. And every once in a while it just clicks and numbers go up!
I tried it and refunded it. It did not work for my brain. I’m glad they’re seeing such success and it’s clearly a terrific idea, but man, it just made me feel bad.
Bad? In what sense?
I couldn’t ever make the engine work. It just never clicked for me. So everyone talks about how exciting big numbers could be, but I never got big numbers. I just keep struggling and dying over and over again.
Ah ok, yeah you need to have some luck at the start. Once you unlock more decks it gets easier. And every once in a while it just clicks and numbers go up!