I know MechWarrior gets all the praise and hype, but I genuinely love this specific title. It’s peak isometric turn-based strategy and I love it.
Although that may have something to do with scoring that MadCat in the first or second level. I think it’s supposed to give your Commando mechs a bad time, but I lit up the oil refinery next to it and lucked into getting the pilot to eject. The thing was completely salvageable and I absolutely dominated the first half of the game with it. Good times.
That MadCat was such a gamebreaker if you could capture it. I had all my mechs just do cockpit aims since blowing the oil tanks carried a solid risk of outright destroying the mech.
and it was not nearly as easy as I’m making it sound, it involved lots of running my lance around in circles and whiffed shots (And some reloads) before i ever landed a shot on its cockpit.
Honestly Yakety Sax should have been playing the entire time while i was doing it, lol.
MechCommander came out in 99, too, didnt it?
That was my introduction to battletech. Fuck I loved that game, I played it SO much.
I know MechWarrior gets all the praise and hype, but I genuinely love this specific title. It’s peak isometric turn-based strategy and I love it.
Although that may have something to do with scoring that MadCat in the first or second level. I think it’s supposed to give your Commando mechs a bad time, but I lit up the oil refinery next to it and lucked into getting the pilot to eject. The thing was completely salvageable and I absolutely dominated the first half of the game with it. Good times.
That MadCat was such a gamebreaker if you could capture it. I had all my mechs just do cockpit aims since blowing the oil tanks carried a solid risk of outright destroying the mech.
and it was not nearly as easy as I’m making it sound, it involved lots of running my lance around in circles and whiffed shots (And some reloads) before i ever landed a shot on its cockpit.
Honestly Yakety Sax should have been playing the entire time while i was doing it, lol.