Horn of Balance - an indie 2D zelda-like
I’m developing ‘Horn of Balance’, a 2D zelda-like featuring 12 non-linear dungeons, 2 interconnected worlds and a TON of secrets.
Right now, the project is live on Kickstarter (https://www.kickstarter.com/projects/hornofbalance/horn-of-balance) and we’ve almost hit the funding goal with just 24 hours left!
There’s also a free demo on Steam (https://store.steampowered.com/app/2738140/Horn_of_Balance/) and Itch.
I’m happy to answer any questions you might have!
Like I said, they are so similar that it feels like a knock-off. Why play a clone of an awesome game?
I’m not saying your game isn’t good, I have no idea. But it does not look different enough to grab my attention.
Just my hot take.
You’d play it because you liked the other one, wanted more of it, but there isn’t really more of it to play.