Hello, Good morning and welcome to another fine edition of What We’re Playing; our weekly round up everything that’s kept us glued (or not) to our TV screens, desktop monitors, portable displays and whatever else you crazy kids are playing games on these days.

So, what have you been playing over the last seven days?

  • theJWPHTER88@kbin.social
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    7 months ago

    Those last seven days? Mostly vivid/statis (PC) and Shattered Pixel Dungeon (mobile).
    In particular, for the former, I’ve been slowly improving myself in recognizing medium-to-hard charts and beating them, mostly of the Middle difficulty, although I found the Cyclical Rebellion one quite hard to maneuver, requiring extra reflex time to get through the tricky sections. Story-wise, I held off from experiencing the second-to-last episode of Chapter 3 until I can build up the stamina and patience needed for its corresponding boss song chart (of which I’m either gunning for Opening or Middle, owing to my rather newbie-status in serious, well-polished 4k rhythm games in general), but from what much I had gleaned out of, from the game’s official Discord hub, there’s a lot going on behind the scenes, particularly on the main characters’ dimensional dilemma and the concept of “cycles”. Gameplay-wise, I still am grappling over the fact I get more early notes, and less late ones, than a stable balance, but I attribute it mostly to my proficiency and a rather minor irregular rhythm/beat following.

    As for my own backlog, though, I still have the unplayed demo for Until Then, as well as OMORI, and Disc Room, the last of which I haven’t touched upon since my last playthrough some three years back.