• 1984@lemmy.today
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    9 months ago

    I guess this is nice for nostalgic value, but where is new, modern real time strategy games like this? It’s been a very long time since anything new existed.

    • gerryflap@feddit.nl
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      9 months ago

      There’s still some stuff going on, but it’s quite dead yeah. In the broader scope of RTS games you still have stuff like Age of Empires 4 and Beyond all Reason, both of which I find a lot of fun. But neither are really much like C&C. What is like C&C is Tempest Rising, which is currently under development. I played the demo and it did feel very C&C like, which is good, but time will tell how polished it will be on release.

      • I Cast Fist@programming.dev
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        9 months ago

        Worth noting: Beyond All Reason is FOSS and a really good Total Annihilation/Supreme Commander type of game.

        You can also try Zero-K for something with less flashy graphics and more unit customization, also FOSS.

        Oh, and before I forget, 0 A.D. if you’re more into an Age of Empires type of RTS, another great FOSS RTS.

      • Gmr Leon@mstdn.social
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        9 months ago

        Not OP, but I hadn’t heard of Tempest Rising before! I’ll have to keep an eye on that, thanks for mentioning it!

      • ripcord@lemmy.world
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        9 months ago

        I mean, there was StarCraft 2 after it. And the Warcraft 3 remake thing. But yeah, they mostly lost interest (in anything that wasn’t just an absolute fucking printing press for money like WoW was)

        • PraiseTheSoup@lemm.ee
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          9 months ago

          The “Warcraft 3 remake thing” was a complete and utter failure by blizzard, and destroyed a game that had flourished for over a decade. Fuck blizzard. Look what they did to my boy

          • PapstJL4U@lemmy.world
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            9 months ago

            wc3remake is ass, but thanks to the community the game is in a pretty good state.

            It’s kind of good, that blizzard is not to invested. The stuff w3champion and co do for map pool and variety is above blizzards abilities.

    • bstix
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      9 months ago

      The RTS genre got drowned by cellphone apps doing the same thing.

      The games don’t have high technical requirements, so it’s a perfect match for phone/tablet apps.

      However they’re also quite easy to program, and easy to make graphics for, so the market is swamped with clones of clones of stock code and stock graphics, so no developer can approach it seriously anymore.

      The best games in the genre are good because they have carefully balanced gameplay, but that takes time to discover for the players, so even if someone made the perfect game, it’d never be discovered amongst the shovel-ware.

    • pazzeda@sopuli.xyz
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      9 months ago

      I’d recommend checking out Planetary Annihilation, Planetary Annihilation:Titans, Supreme Commander 1/2 and their mods

  • prograhammingdev@lemmy.prograhamming.comOP
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    9 months ago

    While they remain mostly unchanged from the Origin version, it does include some updates to the map editors to make them work in 2024.

    See here for some comments from the producer that made it happen:

    https://www.reddit.com/r/commandandconquer/comments/1b92iqv/comment/ktt0qyk/

    Copied below to save you the trouble of visiting reddit:

    Dear C&C Community,

    It’s been a few years since I had the opportunity to reach out and engage with you directly. I’ve truly missed that. I hope you have all stayed safe, healthy, and positive since my last post in September of 2020.

    I realize many of you have been wondering about the status of Command & Conquer over the past several years. After the launch of the first C&C Remastered Collection, I told our Community Council I would continue to try and find opportunities to support the C&C community and franchise wherever possible. With that in mind, I do have an announcement we think the entire C&C Community can get excited about. The C&C Ultimate Collection is now live on Steam

    https://store.steampowered.com/bundle/39394/Command__Conquer_The_Ultimate_Collection/

    How did this come to happen? Well, a while back I heard some team members at EA had the desire to launch some of our classic titles on Steam. After hearing about this initiative, several of us proposed we include the C&C Ultimate Collection. We knew this has been a request of the C&C community for over a decade, and has been an equal goal of us passionate C&C folks around the company. As such, a dedicated strike team here at EA has been pushing to make this a reality - but we knew we couldn’t do it alone. So in the spirit of our community collaboration from the Remastered Collection, we reached out to a small group of the C&C Community to understand how we could best deliver the Ultimate Collection on Steam.

    The feedback and collaboration has once again been invaluable. With improvements like better compatibility for modern operating systems and additional supported languages for both the Steam and EA App versions, we believe this is the best release of the Ultimate Collection to date.

    Alongside the launch of the Ultimate Collection on Steam, we are also excited to announce the release of the beloved map editors FinalSun and FinalAlert 2 under the GPL version 3.0 license, which can also be launched directly from the Steam version of Tiberian Sun and Red Alert 2. Now over 20 years since their initial release, original creator Matthias Wagner has generously repackaged these classic editors into a more compatible version for 2024. This was achievable thanks to the technical collaboration with Luke “CCHyper” Feenan,>!!< and the kindness of Olaf van der Spek, who has graciously released his XCC Library under the GPL 3.0 license as part of this effort. We cannot thank Matthias, Luke, and Olaf enough for making this a reality for the C&C community, and are eager to see where the tools and content creation go from here.

    A huge thank you to the community playtesters who helped provide feedback on this version of the Ultimate Collection, and the organizations of CnCNet, W3DHub, and C&C Online for continuing to support these classic titles. We hope you all enjoy these improvements to the C&C Ultimate Collection - available today on Steam.

    Until next time.

    Cheers,

    Jim Vessella

    Jimtern

  • aksdb@lemmy.world
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    9 months ago

    They are all marked as Singleplayer. Is that just a mistake or did they strip out any multiplayer functionality?

    Also: will this require Origin?

    • slazer2au@lemmy.world
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      9 months ago

      Seeing as a fair chunk of those games used IPX and GameSpy I am not shocked by the lack of multiplayer.

      • PraiseTheSoup@lemm.ee
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        9 months ago

        Yuri’s Revenge had dolphins with laser beams strapped to them as a commandable unit and you’re worried about the logistics of small arms destroying a tank?

    • Pleb@feddit.de
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      9 months ago

      Also: will this require Origin?

      Caved and got the bundle.
      I installed Red Alert 2, it doesn’t need Origin. But at least on my Linux install the main menu is just a black screen. :(

      • amlor@lemmy.world
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        9 months ago

        There are community projects that make those games run like a charm on modern systems. Tiberian sun and red alert 2 run perfectly on my steam deck. Check out pcgamningwiki

        • Pleb@feddit.de
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          9 months ago

          Thanks. Didn’t bother to go look for it myself, as it is already well past midnight over here. But I’ll check it out after some sleep.

    • VindictiveJudge@lemmy.world
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      9 months ago

      Emperor: Battle for Dune was also fun.

      Edit: And now that I think about it, Dune 2000 is a the remake, of Dune 2, specifically.

      • ripcord@lemmy.world
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        9 months ago

        Man, Dune 2 was so innovative at the time. And I didn’t appreciate it enough (I was pretty young). I actually liked Dune 1 better at the time.

        It’s also weird to me that you can draw a (almost) direct line from Dune 2 to World of Warcraft.

  • Wanderer@lemm.ee
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    9 months ago

    Red Alert 2 was the only game where I watched the cutscenes.

    Fuck that game was good. I’d argue at the time it was a perfect game.

    • MumboJumbo@lemmy.world
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      9 months ago

      RA2 definitely had some quality cut scenes, but Kane with the Brotherhood of Nod and whoever that suit from the GDI was were both pretty awesome too. That was my first jump from soley video game graphics to something more immersive. Online play though, RA2 was the best, especially p2p with my friends on nurple maps.

  • Gigan@lemmy.world
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    9 months ago

    Damn, I might have to pick this up. Had lots of fun with these games as a kid.

        • I Cast Fist@programming.dev
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          9 months ago

          I think you meant “CaC” rather than CoC, which could be a very, very different game altogether in certain, ahem, furrier circles

          • meco03211@lemmy.world
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            9 months ago

            Ha! I didn’t even realize that. It’s been decades since I’ve played that but I do play Clash of Clans as well as work with Certificates of Conformance daily. CoC just looked so normal.

    • richmondez@lemmy.world
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      9 months ago

      OpenRA is a game engine and the games built on it are mostly fan C&C like games that are skinned to look like the early actual C&C games. The engine can’t even play the original missions and mp maps.

    • VindictiveJudge@lemmy.world
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      9 months ago

      I don’t like a few of the changes they make to gameplay. In particular, I don’t like being able to build more than one structure at a time. I know RA2 started it, but I didn’t like it in RA2, either. Being able to build a power-hungry defensive structure and the power plant to run it at the same time takes out some of the strategy, in my opinion.

  • bighatchester@lemmy.world
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    9 months ago

    I was literally thinking about how I wanted to play something like command and conquer today . Just went I bought this , hopefully it works well on Linux.