I read an interesting analogy about it. basically it’s like ordering a steak from a restaurant, but then the cook comes out and takes the plate back. he takes it to the kitchen and brings it back to you tougher to chew. when asked why it is more chewy, the cook says it’s so that you can gnaw on it longer. those in early game don’t notice so much because they haven’t made it to the ‘meat’ of the game yet. I plan to revisit it after BG3 and some QoL improvements.
What’s stopping a modder from releasing a balance patch to fix the community concerns? Or is Blizzard’s “always online on a single player game” effective in thwarting any attempt?
I read an interesting analogy about it. basically it’s like ordering a steak from a restaurant, but then the cook comes out and takes the plate back. he takes it to the kitchen and brings it back to you tougher to chew. when asked why it is more chewy, the cook says it’s so that you can gnaw on it longer. those in early game don’t notice so much because they haven’t made it to the ‘meat’ of the game yet. I plan to revisit it after BG3 and some QoL improvements.
What’s stopping a modder from releasing a balance patch to fix the community concerns? Or is Blizzard’s “always online on a single player game” effective in thwarting any attempt?
that’s a great question! sadly, I don’t know. 😮💨