I’m really not one to complain about how a game is unplayable, but this patch’s helltides updates legitimately mean I’m stopping interacting with this feature until they fix it. Which I’m actually really sad about, because I was just getting into it. Between class nerfs, chest price increases, and extra level to enemies I just spent 10 minutes of a helltide getting about 7 cinders from mostly normal mobs. (They didn’t say so in the patch but it seems like the cinders drop rate is lower now too). “Risk-reward” is one thing, but if there’s no actual reward then it’s not worth doing.
Which nerfs are you referring to? I just read the list for the heroes I play and it’s almost all buffs.
its the section below the heroes that results in nerfs for all classes
Thanks.
There was an accidental undocumented nerf that greatly reduced the cinder drop rate. https://us.forums.blizzard.com/en/d4/t/cinder-drop-rate-shadow-nerfed/87983/154
That’s a separate issue from the one I’m asking about. He said class nerfs.
Ah my bad, I thought you were asking about Helltide specifically.