At the time it really read like it could just be a story-driven game and not a sandbox dollhouse simulator like Sims fans have wanted, so I’ve been purposely not getting overly attached in case its entirely different from what I wanted or otherwise doesn’t hit what I want it to hit
That’s interesting. I haven’t been closely following the development so I’m glad you said that.
I definitely feel like Paralives will need at least a year to breath and find it’s place. I wouldn’t be surprised if the game looks dramatically different then
That’s interesting. I haven’t been closely following the development so I’m glad you said that.
I definitely feel like Paralives will need at least a year to breath and find it’s place. I wouldn’t be surprised if the game looks dramatically different then