• Corroded@leminal.space
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    11 months ago

    At the time it really read like it could just be a story-driven game and not a sandbox dollhouse simulator like Sims fans have wanted, so I’ve been purposely not getting overly attached in case its entirely different from what I wanted or otherwise doesn’t hit what I want it to hit

    That’s interesting. I haven’t been closely following the development so I’m glad you said that.

    I definitely feel like Paralives will need at least a year to breath and find it’s place. I wouldn’t be surprised if the game looks dramatically different then