simple@lemm.ee to Games@lemmy.worldEnglish · 10 months agoFinal Fantasy 17 needs "a younger generation" of lead developers, suggests FF16 producerwww.rockpapershotgun.comexternal-linkmessage-square62fedilinkarrow-up1114arrow-down13 cross-posted to: jrpg@lemmy.zipgaming@lemmy.zip
arrow-up1111arrow-down1external-linkFinal Fantasy 17 needs "a younger generation" of lead developers, suggests FF16 producerwww.rockpapershotgun.comsimple@lemm.ee to Games@lemmy.worldEnglish · 10 months agomessage-square62fedilink cross-posted to: jrpg@lemmy.zipgaming@lemmy.zip
minus-squarerimjob_rainer@discuss.tchncs.delinkfedilinkEnglisharrow-up9arrow-down1·10 months agoI enjoyed all of them and FFXVI too. I think it’s okay to reinvent FF combat every iteration to keep it fresh. I’m not sure if I’d enjoy a turn based combat today like I enjoyed it 20 years ago.
minus-squareIlflish@lemm.eelinkfedilinkEnglisharrow-up2·10 months agoI was pretty happy to let FF innovate and leave DQ as the stable JRPG release and then they announced DQ12 would be more action focused
I enjoyed all of them and FFXVI too. I think it’s okay to reinvent FF combat every iteration to keep it fresh. I’m not sure if I’d enjoy a turn based combat today like I enjoyed it 20 years ago.
I was pretty happy to let FF innovate and leave DQ as the stable JRPG release and then they announced DQ12 would be more action focused