The author released 1.0 so I think he pretty much finished it up before releasing the timebomb, which was smart. And yeah I know the 1.0 naming convention doesn’t really mean anything but I think he is implying that this was his full more polished release. He must of known this was coming everyone did.
Too bad it was never open sourced. Seems like someone could have stripped out the assets, made a tool to extract assets from the ROM, and the result wouldn’t infringe.
Maybe the author would be willing to open source the engine with no assets now. We can hope, I guess.
Just seems like it wouldn’t have taken that much more work to make it less likely to be taken down by threats from Nintendo.
Edit: I wrote this response before I saw @nanoUFO’s response about it having been open source.
Edit2: I just realized the GitHub repo doesn’t indicate what license that code is under. So, not FOSS and it’s unclear what’s legal to do with that code.
It was a free download.
Yes, it contained original assets. No extract and mod.
No open source that I know of, but maybe I missed it.Apparently I missed it!I think it was open source at some point, https://github.com/ihm-tswow/Links-Awakening-DX-HD
The source is included with the download. Idk what you guys are so confused for.
Huh, I haven’t unzipped it yet but thanks for pointing it out.
At least you guys didn’t jump to conclusions or anything before even looking…
Cool! I don’t think that was on the itch page. Good to know maybe we’ll get updates.
edit: nice, we can compile ourselves if they update it
The author released 1.0 so I think he pretty much finished it up before releasing the timebomb, which was smart. And yeah I know the 1.0 naming convention doesn’t really mean anything but I think he is implying that this was his full more polished release. He must of known this was coming everyone did.
Yeah, he had to know. Nice that he provided a short term full package release.
Thanks for the answers!
Too bad it was never open sourced. Seems like someone could have stripped out the assets, made a tool to extract assets from the ROM, and the result wouldn’t infringe.
Maybe the author would be willing to open source the engine with no assets now. We can hope, I guess.
Just seems like it wouldn’t have taken that much more work to make it less likely to be taken down by threats from Nintendo.
Edit: I wrote this response before I saw @nanoUFO’s response about it having been open source.
Edit2: I just realized the GitHub repo doesn’t indicate what license that code is under. So, not FOSS and it’s unclear what’s legal to do with that code.
Actually check nanoUFO’s reply to me, someone forked it so the source is available and can be compiled.