Haven’t played cyberpunk, but the dialog animations in Witcher 3 were down right cinematic, there were wide shots, people pacing back and forth, unique animations.
Mostly for the main quests, but it wasn’t camera reverse camera for NPCs as well
All of Baldurs Gate 3’s dialogue is motion captured whilst recording the voice if I remember right. It puts it about six miles ahead of every game in its genre.
Haven’t played cyberpunk, but the dialog animations in Witcher 3 were down right cinematic, there were wide shots, people pacing back and forth, unique animations.
Mostly for the main quests, but it wasn’t camera reverse camera for NPCs as well
Even Baldur’s Gate 3 - a CRPG - has more realistic and varies animation of characters across its million lines of dialogue.
All of Baldurs Gate 3’s dialogue is motion captured whilst recording the voice if I remember right. It puts it about six miles ahead of every game in its genre.
so did we hate fo4s dialogue or not? im confused