Hairyblue@kbin.social to Baldur's Gate 3@lemmy.world · 1 year agoBaldur’s Gate 3 Slyly Adds Jiggle Physics For D**ks, Ballskotaku.comexternal-linkmessage-square26fedilinkarrow-up1218arrow-down114file-text
arrow-up1204arrow-down1external-linkBaldur’s Gate 3 Slyly Adds Jiggle Physics For D**ks, Ballskotaku.comHairyblue@kbin.social to Baldur's Gate 3@lemmy.world · 1 year agomessage-square26fedilinkfile-text
minus-squareRampsquatch@sh.itjust.workslinkfedilinkEnglisharrow-up2arrow-down2·edit-21 year agoNo, I think the update covered many things that were far from pointless, most of which did not involve johnson jiggle physics. I do, however, think that the initial comment in this chain was entirely pointless.
minus-squarehdnsmbt@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoWhen two things have an attribute in common, does that attribute only apply to one of the things?
No, I think the update covered many things that were far from pointless, most of which did not involve johnson jiggle physics. I do, however, think that the initial comment in this chain was entirely pointless.
When two things have an attribute in common, does that attribute only apply to one of the things?