Personally I am loving the format of the current switch games, and Nintendo has signaled that they intend to keep making games in this style though not necessarily a sequel.
I would love first and foremost for the story telling to be brought back to the standards of Ocarina of Time, Wind Waker, and Twilight Princess.
Also, to me the best thing in the 3D games has always been the pacing, you have your first initial quest, that leads to Link powering up in a few different ways. Then Link is set on a second quest, becoming more powerful again. Then a twist of some sort, though that’s optional. Then finally the climactic battle with the big bad. I would also like to see more of an after story, though it is traditional for that to not be a thing at this point.
As for settings, I would LOVE to see a game set after spirit tracks in New Hyrule in the midst of an industrial revolution, mixed with magic.
How about you, what are your wishlist items for the next/future Zelda games?
Gay Gorons
Do gorons HAVE gender? Can they BE gay?
This is my new favorite out of context question.
Gorons reproduce asexually.
I love the hyrule open area, but I hope that they move on to a new region. I know it’s kinda out of the series to not have the common land marks, but it would be nice to introduce something completely different.
I loved WW, so maybe it could be fun with a game based on huge oceans which have different levels and tides, such that familiar areas reveal lower levels at different tides.
Even though I like the mechanic of climbing and being able to go anywhere, it seems to be a pretty heavily limiting factor for interesting map design. I’m just worried that the Zelda series will never be able to go back to a more “closed” world.
I want a modern game with the Dark World mechanic. I know TotK has a little bit of that with the Depths, but a real mirror world where you have to solve puzzles based on the difference from one world to another would be incredible in a 3d open world.
Plus I want to see Bunny Link again. Tie it into the Zonai lore and explain why he turns into a rabbit in the dark world.
I would prefer a more linear story line while keeping the game open world similar to the Assassin’s Creed games (I’ve only played up to black flag), so that there aren’t as many desynchronisations between mains quests (e.g. completing the dragons tears allow link to find where Zelda is, but he still won’t know when doing Regional Phenomena.
Personally, I want another WW/PH/ST style game, generally speaking. ST was released ~14 years ago. I think maybe we could explore
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Under the waves more as with what happened in WW.
We’ve already done the sky (twice), and have done ground a lot and now
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underground too in TOTK, so underwater might be interesting.
I also can’t stand the concept of item durability. I prefer the classic item style personally. And let’s keep a few of the classic items, but make most of them brand new, and not just slightly different versions of the same things.
If Nintendo’s up for it, I think a Zelda MMO could be interesting. I know a lot of people have talked in the past about a Pokemon MMO, but personally I’d prefer a Zelda one.
Also, please, no 900 of anything to collect. That’s waaaaaayyy too much IMO. ~100 is about the most I’m willing to do.
I don’t personally think Nintendo could handle an MMO in their current state. Just look at literally all of their games with online capabilities. While I do think it would be cool, I don’t see it in the cards.
I completely agree about items etc. I miss key items being special and uniquely used for their purposes in puzzles. My personal favorite had always been the hook shot and I miss it dearly.
Yeah, that’s fair. Their online in general is way behind. I don’t understand how Sega could do it in the late 90s and Microsoft’s been doing it for ~20 years and yet Nintendo still can’t/won’t get it together.
I too enjoyed the hook shot a lot. I also don’t want so many items that only get used for 1 dungeon or have little to no use outside of dungeons.