While this specific article became a meme, it is also a frequent PlayStation die-hard argument I’ve heard over the past month or two, and I really do think Starfield is doing a lot better than people think.
In general, media tracks the player count less to talk about content generation and more to talk about success of a game and its development. This is especially true with publishers that don’t release their figures or when the sales figures are somewhat irrelevant because of game pass. Player count is the bar by which games can be measured easily.
Also it sets up industry expectations for sequels and the overall health of publishers and developers. It’s a big deal when a recent Microsoft acquisition puts out a game to a very dull response and loses player count quickly. Add in the whole Redfall thing and it’s an embarassing turnout for Zenimax and Bethesda. So no, this is a big deal especially to people who work for those studios. It has far less to do with content extension for the game in question and more to do with how acquisitions are awful for the games industry.
In general, media tracks the player count less to talk about content generation and more to talk about success of a game and its development. This is especially true with publishers that don’t release their figures or when the sales figures are somewhat irrelevant because of game pass. Player count is the bar by which games can be measured easily.
Also it sets up industry expectations for sequels and the overall health of publishers and developers. It’s a big deal when a recent Microsoft acquisition puts out a game to a very dull response and loses player count quickly. Add in the whole Redfall thing and it’s an embarassing turnout for Zenimax and Bethesda. So no, this is a big deal especially to people who work for those studios. It has far less to do with content extension for the game in question and more to do with how acquisitions are awful for the games industry.