• ManuelC@lemmy.ml
    link
    fedilink
    arrow-up
    26
    ·
    1 year ago

    The real question is… Can indie games publishers afford the delay of a game?

    • sudoku@programming.dev
      link
      fedilink
      English
      arrow-up
      7
      ·
      1 year ago

      Valve was a completely new company then. They weren’t going indie, but Sierra didn’t pay them for the remake of Half-Life. In the documentary they talk about financing it by creating Half-Life: Day One.

    • Redsamuraiman@beehaw.org
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      Yes. If I can wait for the Dune movie in February, video game nerds can also wait.

      It’s up to the companies to coast and ration their resources accordingly.

    • iegod@lemm.ee
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      Depends on the circumstances. Small self funded team, part time? Can probably delay indefinitely.

    • dylanTheDeveloper@lemmy.world
      link
      fedilink
      arrow-up
      1
      ·
      1 year ago

      Usually publishers have multiple products in development simultaneously with varying degrees of investment, the more money invested into a studio to develop a game the more urgent they want it finished.