I’ve thought a lot about that. I think it definitely does, but I also think there’s a lot of unfulfilled potential left in more “traditional” AI.
There are pros and cons to the GPT approach, with down-sides such as the (current) limit on the context, and difficulty establishing consistent “facts”. These are generally outweighed by the obvious up-sides, but a GPT-based AI will feel different than a more hard-coded one.
All this to say: There will be a hundred better GPT-based games released before I can ever hope to release my project.
I’ve thought a lot about that. I think it definitely does, but I also think there’s a lot of unfulfilled potential left in more “traditional” AI.
There are pros and cons to the GPT approach, with down-sides such as the (current) limit on the context, and difficulty establishing consistent “facts”. These are generally outweighed by the obvious up-sides, but a GPT-based AI will feel different than a more hard-coded one.
All this to say: There will be a hundred better GPT-based games released before I can ever hope to release my project.