Early impressions sound like Apple may have actually pulled this off. Here’s what The Verge had to say:

Was all this made better by the wildly superior Vision Pro hardware? Without question. But was it made more compelling? I don’t know, and I’m not sure I can know with just a short time wearing the headset. I do know that wearing this thing felt oddly lonely. How do you watch a movie with other people in a Vision Pro? What if you want to collaborate with people in the room with you and people on FaceTime? What does it mean that Apple wants you to wear a headset at your child’s birthday party? There are just more questions than answers here, and some of those questions get at the very nature of what it means for our lives to be literally mediated by screens.

I definitely agree with that. I’d like to try this but I don’t know if I’d ever want one.

  • Phish@lemmy.ml
    link
    fedilink
    arrow-up
    3
    ·
    1 year ago

    I feel the same way. It seems crazy to me that people would wear this thing out in public. The idea of wearing it to record important moments with friends and family is a little gross to me as well. I also think the price is simply way to high. But I’m also a little further out of step with mainstream consumer culture than I once was.

    There’s definitely truth to “Apple people will buy anything Apple makes”, though this will really put that to the test at this price. I also think most of the truly unique functionality it provides will get boring over time. A lot of this stuff can be accomplished without wearing goggles.

    My biggest question is if adoption will be too slow to encourage software development. I think they’ll need to drastically lower the price to get enough people to buy it that software development makes financial sense.

    • quasimagia@feddit.it
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      Only few years ago, if you wore headphones out in public, you were a sociopath. Now, it’s normal (an sad)

      • Phish@lemmy.ml
        link
        fedilink
        arrow-up
        2
        ·
        1 year ago

        I think that’s been normal a bit longer than a few years but I see your point

    • maegul (he/they)@lemmy.ml
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      Yea. The thing is clearly still at prototyping stages, and they’re probably paying close attention to what developers want to and can do with it.

      I think they’ll remember their iphone experience where it took a few models for it to really get going, so I wouldn’t be surprised to see them persevere (thus, no doubt, the price).

      After having sat with it for a while, I feel like I can see where they’re coming from. They’re going for the best most intuitive UI between the user and the “spatial computer”. I think they’re banking on that experience being novel, good and compelling or even addictive enough that people will want to use it. We shall see I guess.

      The photos thing isn’t their killer app for it and I think they know that. It wouldn’t have been hard to implement I suspect, as it’s essentially just recording the pass-through video. It’s the gestures, pass-through, eye-tracking, video quality and the spatial OS that they’ve worked on. And I wouldn’t be surprised now if there’s something there. Not for everyone, and definitely not all the time, but maybe something. Or it’ll be an awful flop.

      • Phish@lemmy.ml
        link
        fedilink
        arrow-up
        2
        ·
        1 year ago

        Yeah I think something like this will eventually be pretty mainstream. AR seems like the future in a lot of ways. This is just an early step.