The boomer shooter post a few days ago got me thinking: some video game genre names just suck.

My least favorite is “character action”. There are much better fitting names for the genre that have been tossed around the internet, like spectacle fighter or stylish action. All action games have characters, so the name has the vagueness of “Role playing game” without the genre itself being vague. And if I see someone use it, I instantly know that that person has either not been on the internet enough to hear the better names, or just doesn’t care.

On the other hand, “Mascot horror” fits its genre like a glove. I generally don’t like the actual games in the genre, most of them just feel like cashing in on a trend, but there is the occasional one that has some good creative ideas. But the name itself practically tells one everything they need to know about the genre: Marketed towards kids, featuring a main mascot, and everything in that game being centered around that mascot, which becomes scary enough that it looks spooky but not enough that kids won’t play it.

Also the -likes just suck. All that they tell you is that a game is like other game. I don’t even think that a tenth of rogue like fans have actually played rogue, which is understandable since the genre has spread out so much.

So, what are yours?

(Edits cause I sounded like a prick)

  • waitwuhtt@sh.itjust.works
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    1 year ago

    Big agree on roguelike. It’s both annoying and entertaining how a whole genre of somewhat popular titles are only described in reference to another basically ancient title.

    And some of them have gameplay that doesn’t compare all that well to Rogue, but are similar to something else that was considered roguelike! It’s just this vague descriptor with a constantly shifting definition depending on who is using it.

    No hate intended towards the titles or the players, just language being funny 🤣

  • brsrklf@compuverse.uk
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    1 year ago

    I started to use the Japanese term “search action” rather than Metroidvania unironically, sue me.

    Yeah, it sounds silly, but it’s descriptive and feels less limiting to me than “a game that looks like Super Metroid and Symphony of the Night”. I love those two, but lots of games do the big interconnected map with ability gates, and they’re not that close to them.

    Some of those even don’t have a map made of blue rectangles! Only like 90% of them.

    Really, if we can do with genre names that are not built like that in general, all the better. I’m not going to the library to read a FrankenDracula or a DuneFoundation or whatever.

  • LastJudgement@feddit.de
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    1 year ago

    You mentioned the -likes ones, which I really don’t like, but “Soulslike” takes the cake and I absolutely loathe using it. Might be a bit biased here because I think Fromsoft’s Souls games feel very bland and I really enjoy Team Ninja’s versions of this genre, instead (had an absolute blast with Nioh and Wo Long, and am currently addicted to Stranger of Paradise)

  • DreamySweet@vlemmy.net
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    1 year ago

    I definitely agree with you on “character action” but I don’t think it’s the worst. I just call them “action” games.

    MOBA, Multiplayer Online Battle Arena. That could apply to so many games that are nothing alike, other than having battles in an arena with other players using the internet. Street Fighter, Mainline Pokemon Games, Quake, and Warframe could all fit that genre name but it is not used for any of them.

  • atlasraven31@lemm.ee
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    1 year ago

    My eyes gloss over a little bit when I hear “modern platformer” but my most hated would be full loot RPG. A paradise for greifers, not fun for anyone else.

  • Zoot_.@lemmy.world
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    1 year ago

    Me and my friends talk all the time about which mechanics make an rpg an actual rpg or just unnecessary bullshit to call it an rpg. Any game where you can play a role in a world is an rpg to someone and any game with more than 2 people is “massively multiplayer” to someone making it an mmo. Its all vague nonsense to me.