Less content of worse quality, but much more aggressively monetized? Half the content at the same price?
Anet axed Living World, rebranded it as “Mini Expansions” and is reselling it to us at full price. Complex mount system gets sidelined in favour of A mount to rule them all. Class skills and mechanics that have existed for years and years and years without issue are suddenly a problem and get gutted, dumbed down or removed. Classes get homogenised and simplified. Very little actually new systems get created, instead the existing game gets switched around as a much easier alternative. More focus on easy and cheap to develop daily/weekly content for whatever the current’s expansion faction is.
I know that pattern.
I also know another pattern. SquareEnix. ActivisionBlizzard. NCNet.
Yeah probably I underestimated it, as only did a quick test without proper gear and just made estimate from 0% BD, as well as misunderstanding how the trait worked at the time to only thinking it triggered on F1.
Not looked too much into the July patch only thing I gathered from it was that the shades would last longer, and with that can understand increasing the duration a bit, and that likely causing it to go too far if they didn’t take the other barrier sources into consideration.