Battledield now throwing an error because Valorant is already sitting in kernel memory. Time to buy your EA Battlefield PC but don’t forget your Valorant PC
Battledield now throwing an error because Valorant is already sitting in kernel memory. Time to buy your EA Battlefield PC but don’t forget your Valorant PC
Yep, they’re planning to create a new way to do it, not disable the old way.
And I think that a decade for disabling the old way is optimistic
I have a feeling you’re right about this. I do wish Microsoft would take the Apple approach as Apple steamed ahead with deprecating kernel-mode access.
Love them or hate them, Apple take security a lot more seriously than Microsoft these days and it’s a real shame MS see security architecture as a nuisance rather than a core responsibility of their business.
I’m pretty sure the reason behind this is that they treat backwards compatibility as a higher priority in a lot of cases. There are so many odd choices I see in my day to day that I can only explain away by backwards compatibility. It’s part of the reason you see them take forever to depreciate old and insecure protocols until they get an encouragement from a vuln hitting the news.
That’s what I’ve noticed as well. They keep the old stuff around for as long as they can, because some software made 30years ago is critical to our society so they need to support it or we’re doomed
Like Japanese trains being controlled by some Flash app
And it’s not like the companies will update old stuff, either. They’ve shown a willingness to forget about old games as soon as the revenue dips too much. The result will be that those games will be unplayable in the future.